Statistical profileOnline
UKN.GG - US Training Grounds - Medium IV
64.40.8.229:28014 checked 9m ago
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1. Main points
Players now
4/ 150
3% full
7-day average
2
peak 20
Rank
#2,037
top 9%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 4 players on it, 3% of its 150 slots.
- Over the last seven days it averaged 2 players, with a peak of 20.
- It ranks #2,037 of all ranked servers, the top 9%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on UKN.GG - US Training Grounds - Medium IV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:08 UTC23h ago | – | – | – | 0 |
| Mon 26 Oct, 11:11 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 11:08 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 10:08 UTC4d ago | – | – | – | 5 |
| Fri 23 Oct, 10:08 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 10:08 UTC6d ago | – | – | – | 5 |
| Wed 21 Oct, 10:08 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 10:08 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 10:08 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 10:08 UTC10d ago | – | – | – | 5 |
| Sat 17 Oct, 10:08 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 10:08 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 10:08 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 10:08 UTC14d ago | – | – | – | 1 |
| Tue 13 Oct, 10:08 UTC15d ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC16d ago | – | – | – | 3 |
| Sun 11 Oct, 10:08 UTC17d ago | – | – | – | 2 |
| Sat 10 Oct, 10:08 UTC18d ago | – | – | – | 1 |
| Sat 10 Oct, 03:04 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 02:51 UTC18d ago | – | – | – | 1 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of UKN.GG - US Training Grounds - Medium IV
What the server publishes and what was recorded
| Address | 64.40.8.229:28014 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 500 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | ustgmed4.ukn.gg |
| First seen | 13 Sep 2026 |
8. Operator
Hostnameukn.gg
Table 4: Other servers of this operator
The busiest servers publishing a ukn.gg hostname
| Server | Status | Players |
|---|---|---|
| UKN.GG - EU Training Grounds - Main | Online | 42 / 250 |
| UKN.GG - US Training Grounds - Main | Online | 12 / 250 |
| UKN.GG - EU Training Grounds - Main 2 | Online | 6 / 250 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | Online | 4 / 200 |
| UKN.GG - EU Training Grounds - Medium III | Online | 3 / 150 |
| UKN.GG - EU Training Grounds - Medium IV | Online | 3 / 150 |
| UKN.GG - US Training Grounds - Medium III | Online | 2 / 150 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | Online | 1 / 200 |
15 servers publish a ukn.gg hostname; the busiest are listed.
9. About this server
In its own words: the description the server publishes, unedited.
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 26 on average | 14 / 150 |
| NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | NA · groups of 10+ · 3 on average | 1 / 200 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars | NA · groups of 8+ · 2 on average | 0 / 100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 100000+ · 1 on average | 1 / 50 |
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 220 on average | 240 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 191 on average | 237 / 300 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for UKN.GG - US Training Grounds - Medium IV: what is it?
No reset on UKN.GG - US Training Grounds - Medium IV counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of UKN.GG - US Training Grounds - Medium IV?
At the latest check, UKN.GG - US Training Grounds - Medium IV was online. By its own reported uptime, it restarted about 20 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
Does UKN.GG - US Training Grounds - Medium IV hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 29; the lowest reading was 16. The world carried up to 2,413 entities, including buildings, deployables and all else. Up to 1,959 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does UKN.GG - US Training Grounds - Medium IV run from?
Its name points to North America, though UKN.GG - US Training Grounds - Medium IV publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.229:28014 it is addressed.
Which Rust version is UKN.GG - US Training Grounds - Medium IV running?
This release lists UKN.GG - US Training Grounds - Medium IV on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does UKN.GG - US Training Grounds - Medium IV carry?
At counting time UKN.GG - US Training Grounds - Medium IV recorded 4 players across 150 slots. This release records a seven-day average of 2 players and a peak of 20. An average of 18 players was recorded at 01:00 UTC, the busiest hour of the last 48.
How does UKN.GG - US Training Grounds - Medium IV compare with other servers in the rankings?
The rank for UKN.GG - US Training Grounds - Medium IV is #2,037 on seven-day player hours, in the top 9% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover UKN.GG - US Training Grounds - Medium IV?
These Rust Census lists include UKN.GG - US Training Grounds - Medium IV: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is listed as the operator of UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV and 14 other servers we track publish a ukn.gg hostname, so one operator most likely runs them.
Which meanings do the tags on UKN.GG - US Training Grounds - Medium IV carry?
Read by the game's server browser, UKN.GG - US Training Grounds - Medium IV publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts500 (Group limit): The limit is 500 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: UKN Map.
How is UKN.GG - US Training Grounds - Medium IV configured, and what rules does it keep?
The name of UKN.GG - US Training Grounds - Medium IV carries no gather rate. 500 players is the recorded group limit. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join UKN.GG - US Training Grounds - Medium IV?
You can open the console in Rust with F1 and enter client.connect 64.40.8.229:28014; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://ukn.gg.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts500 | Group limit The limit is 500 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
|---|---|
^d | Combat training This is a training server: practise aim and PvP with loot handed to you. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
