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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,491 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

UKN.GG - US Sandbox - Creative | Build | Noclip

64.40.8.192:28014 checked 6m ago

moddedcarbon
Release date
Next release
In five minutes (07:05 UTC)
Source
Live server queries
Server address
64.40.8.192:28014
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

5

peak 42

Rank

#1,322

top 6%

No wipes

resets

8 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 5 players, with a peak of 42.
  • It ranks #1,322 of all ranked servers, the top 6%, on player hours over the last seven days.
  • It makes a new world every few hours (8 this week): those are resets, not wipes.

2. Players

Figure 1: Players on UKN.GG - US Sandbox - Creative | Build | Noclip

Players now and over time, UTC

AveragePeak
0246808:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304008:0017:0002:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:58 UTC20h ago – – – 0
Mon 26 Oct, 10:58 UTC1d ago – – – 2
Sun 25 Oct, 10:58 UTC2d ago – – – 2
Sat 24 Oct, 09:58 UTC3d ago – – – 2
Fri 23 Oct, 09:58 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC5d ago – – – 7
Wed 21 Oct, 09:58 UTC6d ago – – – 4
Wed 21 Oct, 08:29 UTC6d ago – – – 4
Tue 20 Oct, 09:58 UTC7d ago – – – 7
Mon 19 Oct, 09:58 UTC8d ago – – – 8

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of UKN.GG - US Sandbox - Creative | Build | Noclip

3000 · seed 1337

Map of UKN.GG - US Sandbox - Creative | Build | Noclip

Table 2: The world

As the server publishes it

MapUKN Map
Size3000
Seed1337

7. Server characteristics

Table 3: Characteristics of UKN.GG - US Sandbox - Creative | Build | Noclip

What the server publishes and what was recorded

Address64.40.8.192:28014
Region–
Max players200
Group limit1000 max
Wipe schedule–
Last wiperesets constantly
Hostnameussbmain.ukn.gg
First seen13 Sep 2026

8. Operator

Hostnameukn.gg

Table 4: Other servers of this operator

The busiest servers publishing a ukn.gg hostname

ServerStatusPlayers
UKN.GG - US Training Grounds - MainOnline20 / 250
UKN.GG - EU Training Grounds - MainOnline17 / 250
UKN.GG - US Training Grounds - Medium IIIOnline5 / 150
UKN.GG - US Training Grounds - Medium IVOnline4 / 150
UKN.GG - EU Training Grounds - Main 2Online3 / 250
UKN.GG - EU Training Grounds - Medium IVOnline2 / 150
UKN.GG - EU Sandbox - Creative | Build | NoclipOnline2 / 200
UKN.GG - EU Training Grounds - Medium IIIOnline1 / 150

15 servers publish a ukn.gg hostname; the busiest are listed.

9. About this server

In its own words: the description the server publishes, unedited.

Build anything you'd like and try out your base designs with unlimited resources! - Unlimited resources - Private Build Areas - Base Saving - Vehicles - Noclip - Anti-Grief - Custom Building Tools UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXNA · no group limit · 53 on average35 / 152
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 446 on average340 / 441
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average2 / 110
[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average2 / 50
⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOXEU · groups of 8+ · 2 on average3 / 150
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORNEU · groups of 8+ · 2 on average0 / 150

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on UKN.GG - US Sandbox - Creative | Build | Noclip?

No reset on UKN.GG - US Sandbox - Creative | Build | Noclip counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of UKN.GG - US Sandbox - Creative | Build | Noclip?

UKN.GG - US Sandbox - Creative | Build | Noclip is online at the time of this release. About 18 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

How well does UKN.GG - US Sandbox - Creative | Build | Noclip perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 23. Buildings, deployables and everything else in the world took the entity count to 7,465. Memory use reached 3,487 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for UKN.GG - US Sandbox - Creative | Build | Noclip?

Pointing to North America is UKN.GG - US Sandbox - Creative | Build | Noclip's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 64.40.8.192:28014 is its address.

What version of Rust has been recorded on UKN.GG - US Sandbox - Creative | Build | Noclip?

The version in use on UKN.GG - US Sandbox - Creative | Build | Noclip is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does UKN.GG - US Sandbox - Creative | Build | Noclip carry?

The present count is 0 players on UKN.GG - US Sandbox - Creative | Build | Noclip, out of 200 slots. This release records a seven-day average of 5 players and a peak of 42. An average of 4 players was recorded at 18:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is UKN.GG - US Sandbox - Creative | Build | Noclip placed?

For seven-day player hours, UKN.GG - US Sandbox - Creative | Build | Noclip is ranked #1,322, placing it in the top 6% of all ranked servers.

Lists and tags

Where does UKN.GG - US Sandbox - Creative | Build | Noclip appear among the Rust Census lists and filters?

The Rust Census lists that UKN.GG - US Sandbox - Creative | Build | Noclip fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator runs UKN.GG - US Sandbox - Creative | Build | Noclip?

A ukn.gg hostname is published by UKN.GG - US Sandbox - Creative | Build | Noclip and by 14 other servers we track, so the same operator most likely runs them.

The tags on UKN.GG - US Sandbox - Creative | Build | Noclip: what do they indicate?

These are the tags UKN.GG - US Sandbox - Creative | Build | Noclip publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts1000 (Group limit): No team may hold more than 1000; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for UKN.GG - US Sandbox - Creative | Build | Noclip?

The procedural map on UKN.GG - US Sandbox - Creative | Build | Noclip is generated by the game, measures 3,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: UKN Map.

What settings and rules have been listed for UKN.GG - US Sandbox - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox - Creative | Build | Noclip carries no gather rate. 1000 players is the recorded group limit. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join UKN.GG - US Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.8.192:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://ukn.gg is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts1000Group limit No team may hold more than 1000.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.