Statistical profileOnline
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
EU · ger 51.178.215.98:28015 checked 12m ago
Connect to this server
1. Main points
Players now
1/ 150
1% full
7-day average
2
peak 10
Rank
#2,416
top 11% · #929 in EU
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 1 players on it, 1% of its 150 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,416 of all ranked servers, the top 11%, and #929 in EU, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:58 UTC12h ago | – | – | – | 2 |
| Wed 28 Oct, 05:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:25 UTC2d ago | – | – | – | 2 |
| Mon 26 Oct, 04:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:12 UTC4d ago | 9 | – | 1 days | 0 |
| Sat 24 Oct, 04:13 UTC5d ago | 10 | – | 1 days | 0 |
| Tue 20 Oct, 04:13 UTC9d ago | 5 | held half | 4 days | 0 |
| Mon 19 Oct, 04:12 UTC10d ago | 5 | – | 1 days | 0 |
| Sun 18 Oct, 04:12 UTC11d ago | 4 | – | 1 days | 0 |
| Sat 17 Oct, 04:33 UTC12d ago | 6 | – | 1 days | 1 |
| Thu 15 Oct, 23:41 UTC13d ago | 6 | – | 1.2 days | 0 |
| Thu 15 Oct, 04:12 UTC14d ago | 6 | – | 0.8 days | 0 |
| Wed 14 Oct, 04:12 UTC15d ago | 6 | – | 1 days | 0 |
| Tue 13 Oct, 04:31 UTC16d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 04:12 UTC18d ago | 7 | held half | 2 days | 0 |
| Sat 10 Oct, 04:12 UTC19d ago | 6 | – | 1 days | 0 |
| Fri 9 Oct, 13:27 UTC20d ago | 5 | – | 0.6 days | 0 |
| Fri 9 Oct, 04:12 UTC20d ago | 4 | – | 0.4 days | 0 |
| Wed 7 Oct, 04:12 UTC22d ago | 5 | held half | 2 days | 1 |
| Tue 6 Oct, 04:12 UTC23d ago | 5 | – | 1 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
What the server publishes and what was recorded
| Address | 51.178.215.98:28015 |
|---|---|
| Region | EU · ger |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | build.teatime.gg |
| First seen | 17 Sep 2026 |
8. Operator
Hostnameteatime.gg
Table 4: Other servers of this operator
The busiest servers publishing a teatime.gg hostname
| Server | Status | Players |
|---|---|---|
| ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 | Online | 3 / 150 |
| ⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOX | Online | 3 / 150 |
| ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg | Online | 0 / 100 |
| ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 | Offline | 0 / 150 |
| ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ | Offline | 0 / 150 |
| ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ | Offline | 0 / 150 |
7 servers publish a teatime.gg hostname.
9. About this server
In its own words: the description the server publishes, unedited.
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨ GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG ▶ BUILD AT WARP SPEED - instant upgrades and edits ▶ LOAD, REMIX, FLEX - templates and community bases ▶ BUILD WITH FRIENDS - shared plots, zero friction ▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды ▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества ▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 461 on average | 857 / 858 |
| [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 143 on average | 252 / 256 |
| [EU] THE WAR I Creative I Builder Map | EU · groups of 8+ · 9 on average | 18 / 110 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | EU · groups of 1000+ · 3 on average | 1 / 200 |
| [EU] Rumblest »F1 Staging Test | Team-only PvP« | EU · groups of 8+ · 3 on average | 2 / 50 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | NA · groups of 1000+ · 2 on average | 1 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which generates a new world every few hours.
Server record
How reliable is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and is it online now?
At the latest check, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN was online. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 17 September 2026.
What does the performance record of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN show?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 59. The world carried up to 4,716 entities, including buildings, deployables and all else. The peak memory use recorded was 3,138 MB. Players feel low fps and a rising entity count as lag.
In which location is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN based?
Region ger is the code for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN; its EU tag places it in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.178.215.98:28015 it is addressed.
Which Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN running?
This release lists ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
At counting time ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN recorded 1 players across 150 slots. Averaged over seven days: 2 players, with a peak of 10. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 5 players.
How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN compare with other servers in the rankings?
This release ranks ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #2,416 for seven-day player hours, #929 in Europe, inside the top 11% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
These Rust Census lists include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: EU Rust servers: the regional count, Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
By whom is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and by 6 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Read by the game's server browser, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Recorded region code: ger; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^k (Build server): Builds: a place to practise and design bases; ^j (Battle royale): The zone closes in while you loot and fight; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: ⚠⚠RAID PRACTICE⚠⚠.
How is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN configured, and what rules does it keep?
No gather rate is given in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The group cap stands at 8 players, the default for the game. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Enter client.connect 51.178.215.98:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://teatime.gg.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rger | Region code Recorded region code: ger. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
^k | Build server Builds: a place to practise and design bases. |
^j | Battle royale The zone closes in while you loot and fight. |
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
