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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,372 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

UKN.GG - EU Sandbox - Creative | Build | Noclip

64.40.9.137:28014 checked 7m ago

moddedcarbon
Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
64.40.9.137:28014
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 200

1% full

7-day average

4

peak 49

Rank

#1,575

top 7%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 2 players on it, 1% of its 200 slots.
  • Over the last seven days it averaged 4 players, with a peak of 49.
  • It ranks #1,575 of all ranked servers, the top 7%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on UKN.GG - EU Sandbox - Creative | Build | Noclip

Players now and over time, UTC

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC8h ago – – – 0
Wed 28 Oct, 04:58 UTC1d ago – – – 0
Tue 27 Oct, 04:58 UTC2d ago – – – 1
Mon 26 Oct, 04:58 UTC3d ago – – – 0
Sun 25 Oct, 04:58 UTC4d ago – – – 0
Sat 24 Oct, 03:58 UTC5d ago – – – 1
Fri 23 Oct, 03:58 UTC6d ago – – – 0
Thu 22 Oct, 03:58 UTC7d ago – – – 10
Wed 21 Oct, 03:58 UTC8d ago – – – 16
Tue 20 Oct, 03:58 UTC9d ago – – – 2

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of UKN.GG - EU Sandbox - Creative | Build | Noclip

3000 · seed 1337

Map of UKN.GG - EU Sandbox - Creative | Build | Noclip

Table 2: The world

As the server publishes it

MapUKN Map
Size3000
Seed1337

7. Server characteristics

Table 3: Characteristics of UKN.GG - EU Sandbox - Creative | Build | Noclip

What the server publishes and what was recorded

Address64.40.9.137:28014
Region–
Max players200
Group limit1000 max
Wipe schedule–
Last wiperesets constantly
Hostnameeusbmain.ukn.gg
First seen13 Sep 2026

8. Operator

Hostnameukn.gg

Table 4: Other servers of this operator

The busiest servers publishing a ukn.gg hostname

ServerStatusPlayers
UKN.GG - EU Training Grounds - MainOnline125 / 250
UKN.GG - EU Training Grounds - Main 2Online15 / 250
UKN.GG - US Training Grounds - MainOnline12 / 250
UKN.GG - EU Training Grounds - Medium IIIOnline6 / 150
UKN.GG - US Sandbox - Creative | Build | NoclipOnline1 / 200
UKN.GG - US Training Grounds - Medium IVOnline0 / 150
UKN.GG - EU Training Grounds - Medium IVOnline0 / 150
UKN.GG - AU Training Grounds - MainOnline0 / 200

15 servers publish a ukn.gg hostname; the busiest are listed.

9. About this server

In its own words: the description the server publishes, unedited.

Build anything you'd like and try out your base designs with unlimited resources! - Unlimited resources - Private Build Areas - Base Saving - Vehicles - Noclip - Anti-Grief - Custom Building Tools UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 458 on average1126 / 1126
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 142 on average323 / 297
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average30 / 110
[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average17 / 50
⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOXEU · groups of 8+ · 2 on average4 / 150
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORNEU · groups of 8+ · 2 on average0 / 150

11. Quick answers

From the figures on this page.

Wipe records

When does UKN.GG - EU Sandbox - Creative | Build | Noclip wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by UKN.GG - EU Sandbox - Creative | Build | Noclip, which generates a new world every few hours.

Server details

How reliable is UKN.GG - EU Sandbox - Creative | Build | Noclip, and is it online now?

This release records UKN.GG - EU Sandbox - Creative | Build | Noclip as online. About 7 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of UKN.GG - EU Sandbox - Creative | Build | Noclip show?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 19,901 entities, including buildings, deployables and all else. The peak memory use recorded was 4,496 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for UKN.GG - EU Sandbox - Creative | Build | Noclip?

Pointing to Europe is UKN.GG - EU Sandbox - Creative | Build | Noclip's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.40.9.137:28014 is its address.

On which Rust version does UKN.GG - EU Sandbox - Creative | Build | Noclip operate?

The version in use on UKN.GG - EU Sandbox - Creative | Build | Noclip is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does UKN.GG - EU Sandbox - Creative | Build | Noclip carry?

UKN.GG - EU Sandbox - Creative | Build | Noclip stands at 2 players from 200 slots in this release. This release records a seven-day average of 4 players and a peak of 49. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 5 players.

In the rankings of Rust servers, where is UKN.GG - EU Sandbox - Creative | Build | Noclip placed?

The rank for UKN.GG - EU Sandbox - Creative | Build | Noclip is #1,575 on seven-day player hours, in the top 7% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover UKN.GG - EU Sandbox - Creative | Build | Noclip?

The Rust Census lists that UKN.GG - EU Sandbox - Creative | Build | Noclip fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator runs UKN.GG - EU Sandbox - Creative | Build | Noclip?

UKN.GG - EU Sandbox - Creative | Build | Noclip and 14 other servers we track publish a ukn.gg hostname, so one operator most likely runs them.

The tags on UKN.GG - EU Sandbox - Creative | Build | Noclip: what do they indicate?

Read by the game's server browser, UKN.GG - EU Sandbox - Creative | Build | Noclip publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts1000 (Group limit): The limit is 1000 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): This is a builds server, for base practice and design; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for UKN.GG - EU Sandbox - Creative | Build | Noclip?

The procedural map on UKN.GG - EU Sandbox - Creative | Build | Noclip is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: UKN Map.

On UKN.GG - EU Sandbox - Creative | Build | Noclip, what rules and settings are in force?

No gather rate is given in the name of UKN.GG - EU Sandbox - Creative | Build | Noclip. No group exceeds 1000 players. It runs build & creative, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to UKN.GG - EU Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.9.137:28014 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://ukn.gg.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players The server holds 200 slots.
ts1000Group limit The limit is 1000 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server This is a builds server, for base practice and design.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.