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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,461 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

UKN.GG - US Training Grounds - Main

64.40.8.152:28014 checked 8m ago

Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
64.40.8.152:28014
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 250

1% full

7-day average

20

peak 79

Rank

#702

top 3%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 2 players on it, 1% of its 250 slots.
  • Over the last seven days it averaged 20 players, with a peak of 79.
  • It ranks #702 of all ranked servers, the top 3%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on UKN.GG - US Training Grounds - Main

Players now and over time, UTC

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:58 UTC5h ago – – – 6
Tue 27 Oct, 10:58 UTC1d ago – – – 7
Mon 26 Oct, 10:58 UTC2d ago – – – 11
Sun 25 Oct, 11:24 UTC3d ago – – – 16
Sat 24 Oct, 10:00 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC6d ago – – – 19
Wed 21 Oct, 09:58 UTC7d ago – – – 6
Wed 21 Oct, 09:04 UTC7d ago – – – 7
Tue 20 Oct, 09:58 UTC8d ago – – – 16
Mon 19 Oct, 10:24 UTC9d ago – – – 5

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of UKN.GG - US Training Grounds - Main

6000 · seed 1337

Map of UKN.GG - US Training Grounds - Main

Table 2: The world

As the server publishes it

MapUKN Map
Size6000
Seed1337

7. Server characteristics

Table 3: Characteristics of UKN.GG - US Training Grounds - Main

What the server publishes and what was recorded

Address64.40.8.152:28014
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostnameustgmain.ukn.gg
First seen13 Sep 2026

8. Operator

Hostnameukn.gg

Table 4: Other servers of this operator

The busiest servers publishing a ukn.gg hostname

ServerStatusPlayers
UKN.GG - EU Training Grounds - MainOnline104 / 250
UKN.GG - EU Training Grounds - Main 2Online25 / 250
UKN.GG - EU Training Grounds - Medium IIIOnline8 / 150
UKN.GG - EU Sandbox - Creative | Build | NoclipOnline5 / 200
UKN.GG - EU Training Grounds - Medium IVOnline3 / 150
UKN.GG - US Training Grounds - Medium IIIOnline3 / 150
UKN.GG - US Sandbox - Creative | Build | NoclipOnline1 / 200
UKN.GG - US Training Grounds - Medium IVOnline0 / 150

15 servers publish a ukn.gg hostname; the busiest are listed.

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average18 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 3 on average2 / 200
Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average2 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average2 / 50
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 219 on average415 / 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 191 on average408 / 500

10. Quick answers

From the figures on this page.

Wipe schedule

When does UKN.GG - US Training Grounds - Main wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by UKN.GG - US Training Grounds - Main, which generates a new world every few hours.

Server details

Is UKN.GG - US Training Grounds - Main up, and how well has it held up?

At the latest check, UKN.GG - US Training Grounds - Main was online. The uptime it reports puts the last restart at about 4 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. It was first seen by Rust Census on 13 September 2026.

How well does UKN.GG - US Training Grounds - Main perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 20. The world carried up to 3,930 entities, including buildings, deployables and all else. The peak memory use recorded was 3,493 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for UKN.GG - US Training Grounds - Main?

Its name points to North America, though UKN.GG - US Training Grounds - Main publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.40.8.152:28014 it is addressed.

On which Rust version does UKN.GG - US Training Grounds - Main operate?

This release lists UKN.GG - US Training Grounds - Main on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on UKN.GG - US Training Grounds - Main?

The present count is 2 players on UKN.GG - US Training Grounds - Main, out of 250 slots. Averaged over seven days: 20 players, with a peak of 79. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 49 players.

How does UKN.GG - US Training Grounds - Main compare with other servers in the rankings?

For seven-day player hours, UKN.GG - US Training Grounds - Main is ranked #702, placing it in the top 3% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry UKN.GG - US Training Grounds - Main?

Included in these Rust Census lists is UKN.GG - US Training Grounds - Main: Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Minigames ^e and Combat training ^d; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

Which operator runs UKN.GG - US Training Grounds - Main?

UKN.GG - US Training Grounds - Main and 14 other servers we track publish a ukn.gg hostname, so one operator most likely runs them.

The tags on UKN.GG - US Training Grounds - Main: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp250 (Max players): Slots: 250; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you are the tags UKN.GG - US Training Grounds - Main publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on UKN.GG - US Training Grounds - Main?

UKN.GG - US Training Grounds - Main runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: UKN Map.

What settings and rules have been listed for UKN.GG - US Training Grounds - Main?

The name of UKN.GG - US Training Grounds - Main carries no gather rate. The default applies: groups are capped at 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join UKN.GG - US Training Grounds - Main?

Enter client.connect 64.40.8.152:28014 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://ukn.gg/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp250Max players Slots: 250.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^dCombat training This is a training server: practise aim and PvP with loot handed to you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.