Statistical profileOnline
UKN.GG - US Training Grounds - Medium III
64.40.8.210:28014 checked 16m ago
Connect to this server
1. Main points
Players now
8/ 150
5% full
7-day average
4
peak 46
Rank
#1,466
top 7%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 8 players on it, 5% of its 150 slots.
- Over the last seven days it averaged 4 players, with a peak of 46.
- It ranks #1,466 of all ranked servers, the top 7%, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on UKN.GG - US Training Grounds - Medium III
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:03 UTC6h ago | – | – | – | 2 |
| Tue 27 Oct, 11:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:03 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 10:03 UTC4d ago | – | – | – | 3 |
| Fri 23 Oct, 10:03 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 10:03 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 10:03 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 09:15 UTC7d ago | – | – | – | 1 |
| Tue 20 Oct, 10:03 UTC8d ago | – | – | – | 3 |
| Mon 19 Oct, 10:03 UTC9d ago | – | – | – | 1 |
| Sun 18 Oct, 10:03 UTC10d ago | – | – | – | 8 |
| Sat 17 Oct, 10:03 UTC11d ago | – | – | – | 5 |
| Fri 16 Oct, 10:03 UTC12d ago | – | – | – | 3 |
| Thu 15 Oct, 10:03 UTC13d ago | – | – | – | 5 |
| Wed 14 Oct, 10:03 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 10:03 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 10:03 UTC16d ago | – | – | – | 20 |
| Sun 11 Oct, 10:03 UTC17d ago | – | – | – | 2 |
| Sat 10 Oct, 10:03 UTC18d ago | – | – | – | 2 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of UKN.GG - US Training Grounds - Medium III
What the server publishes and what was recorded
| Address | 64.40.8.210:28014 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 500 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | ustgmed3.ukn.gg |
| First seen | 13 Sep 2026 |
8. Operator
Hostnameukn.gg
Table 4: Other servers of this operator
The busiest servers publishing a ukn.gg hostname
| Server | Status | Players |
|---|---|---|
| UKN.GG - EU Training Grounds - Main | Online | 115 / 250 |
| UKN.GG - EU Training Grounds - Main 2 | Online | 25 / 250 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | Online | 4 / 200 |
| UKN.GG - EU Training Grounds - Medium III | Online | 3 / 150 |
| UKN.GG - EU Training Grounds - Medium IV | Online | 3 / 150 |
| UKN.GG - US Training Grounds - Main | Online | 2 / 250 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | Online | 1 / 200 |
| UKN.GG - US Training Grounds - Medium IV | Online | 0 / 150 |
15 servers publish a ukn.gg hostname; the busiest are listed.
9. About this server
In its own words: the description the server publishes, unedited.
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 26 on average | 18 / 150 |
| NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | NA · groups of 10+ · 3 on average | 2 / 200 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars | NA · groups of 8+ · 2 on average | 2 / 100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 100000+ · 1 on average | 0 / 50 |
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 219 on average | 395 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 191 on average | 440 / 500 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does UKN.GG - US Training Grounds - Medium III wipe, and how often?
No reset on UKN.GG - US Training Grounds - Medium III counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
Is UKN.GG - US Training Grounds - Medium III up, and how well has it held up?
This release records UKN.GG - US Training Grounds - Medium III as online. About 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
How well does UKN.GG - US Training Grounds - Medium III perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 20. Buildings, deployables and everything else in the world took the entity count to 2,592. Memory use reached 2,663 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for UKN.GG - US Training Grounds - Medium III?
Pointing to North America is UKN.GG - US Training Grounds - Medium III's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.210:28014 is its address.
What version of Rust has been recorded on UKN.GG - US Training Grounds - Medium III?
This release lists UKN.GG - US Training Grounds - Medium III on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for UKN.GG - US Training Grounds - Medium III?
At counting time UKN.GG - US Training Grounds - Medium III recorded 8 players across 150 slots. This release records a seven-day average of 4 players and a peak of 46. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 10 players.
In the rankings of Rust servers, where is UKN.GG - US Training Grounds - Medium III placed?
The rank for UKN.GG - US Training Grounds - Medium III is #1,466 on seven-day player hours, in the top 7% of ranked servers.
Lists and tags
Where does UKN.GG - US Training Grounds - Medium III appear among the Rust Census lists and filters?
Included in these Rust Census lists is UKN.GG - US Training Grounds - Medium III: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is listed as the operator of UKN.GG - US Training Grounds - Medium III?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium III and by 14 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on UKN.GG - US Training Grounds - Medium III carry?
Read by the game's server browser, UKN.GG - US Training Grounds - Medium III publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts500 (Group limit): Team size is capped at 500; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for UKN.GG - US Training Grounds - Medium III?
Size 6,000 and seed 1337: that is the procedural map on UKN.GG - US Training Grounds - Medium III, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: UKN Map.
What settings and rules have been listed for UKN.GG - US Training Grounds - Medium III?
The name of UKN.GG - US Training Grounds - Medium III carries no gather rate. No group exceeds 500 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join UKN.GG - US Training Grounds - Medium III?
Enter client.connect 64.40.8.210:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://ukn.gg.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts500 | Group limit Team size is capped at 500. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^e | Minigames Minigames are the format: arenas, Bedwars, parkour and more. |
|---|---|
^d | Combat training For aim and PvP practice, with loot provided. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
