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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,281 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[NA] Raid Simulator 2.0 (Raidsim)

208.52.152.39:28014 checked 5m ago

moddedoxide
Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
208.52.152.39:28014
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

34/ 150

23% full

7-day average

26

peak 79

Rank

#581

top 3%

No wipes

resets

11 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 34 players on it, 23% of its 150 slots.
  • Over the last seven days it averaged 26 players, with a peak of 79.
  • It ranks #581 of all ranked servers, the top 3%, on player hours over the last seven days.
  • It makes a new world every few hours (11 this week): those are resets, not wipes.

2. Players

Figure 1: Players on [NA] Raid Simulator 2.0 (Raidsim)

Players now and over time, UTC

AveragePeak
02040608023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC17h ago – – – 0
Wed 28 Oct, 04:59 UTC17h ago – – – 5
Wed 28 Oct, 04:01 UTC18h ago – – – 39
Tue 27 Oct, 04:01 UTC1d ago – – – 35
Mon 26 Oct, 04:01 UTC2d ago – – – 37
Sun 25 Oct, 13:32 UTC3d ago – – – 18
Sun 25 Oct, 04:01 UTC3d ago – – – 34
Sat 24 Oct, 04:00 UTC4d ago – – – 40
Fri 23 Oct, 04:01 UTC5d ago – – – 43
Thu 22 Oct, 18:04 UTC6d ago – – – 14

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of [NA] Raid Simulator 2.0 (Raidsim)

4096 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

Mapdiscord.gg/raidsim
Size4096
Seed1337

7. Server characteristics

Table 3: Characteristics of [NA] Raid Simulator 2.0 (Raidsim)

What the server publishes and what was recorded

Address208.52.152.39:28014
Region–
Max players150
Group limit100 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 4 on average13 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 3 on average6 / 200
UKN.GG - US Training Grounds - Medium IVNA · groups of 500+ · 2 on average9 / 150
Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average4 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average1 / 50
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average241 / 500

9. Quick answers

From the figures on this page.

Wipe details

When does [NA] Raid Simulator 2.0 (Raidsim) wipe, and how often?

No reset on [NA] Raid Simulator 2.0 (Raidsim) counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of [NA] Raid Simulator 2.0 (Raidsim)?

At the latest check, [NA] Raid Simulator 2.0 (Raidsim) was online. The uptime it reports puts the last restart at about 15 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [NA] Raid Simulator 2.0 (Raidsim) show?

The figures for the last 48 hours give an average of 100 server fps and a minimum of 99. Buildings, deployables and everything else in the world took the entity count to 246,151. Memory use reached 3,647 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [NA] Raid Simulator 2.0 (Raidsim)?

No region tag is published by [NA] Raid Simulator 2.0 (Raidsim), but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 208.52.152.39:28014 it is addressed.

On which Rust version does [NA] Raid Simulator 2.0 (Raidsim) operate?

Rust network protocol 2635 and build 168909 on Linux is the version [NA] Raid Simulator 2.0 (Raidsim) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for [NA] Raid Simulator 2.0 (Raidsim)?

The present count is 34 players on [NA] Raid Simulator 2.0 (Raidsim), out of 150 slots. Averaged over seven days: 26 players, with a peak of 79. An average of 61 players was recorded at 03:00 UTC, the busiest hour of the last 48.

What position does [NA] Raid Simulator 2.0 (Raidsim) hold in the server rankings?

The rank for [NA] Raid Simulator 2.0 (Raidsim) is #581 on seven-day player hours, in the top 3% of ranked servers.

Tags, lists

Where does [NA] Raid Simulator 2.0 (Raidsim) appear among the Rust Census lists and filters?

Included in these Rust Census lists is [NA] Raid Simulator 2.0 (Raidsim): Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.

The tags on [NA] Raid Simulator 2.0 (Raidsim): what do they indicate?

Read by the game's server browser, [NA] Raid Simulator 2.0 (Raidsim) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): The server holds 150 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [NA] Raid Simulator 2.0 (Raidsim)?

The procedural map on [NA] Raid Simulator 2.0 (Raidsim) is generated by the game, measures 4,096 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: discord.gg/raidsim.

What settings and rules have been listed for [NA] Raid Simulator 2.0 (Raidsim)?

No gather rate is given in the name of [NA] Raid Simulator 2.0 (Raidsim). 100 players is the recorded group limit. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join [NA] Raid Simulator 2.0 (Raidsim)?

Enter client.connect 208.52.152.39:28014 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://raidsimulator.com is the website listed for it.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players The server holds 150 slots.
ts100Group limit Team size is capped at 100.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^eMinigames Minigames are the format: arenas, Bedwars, parkour and more.
^dCombat training This is a training server: practise aim and PvP with loot handed to you.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.