Statistical profileOnline
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
EA · ja1 162.222.17.25:28015 checked 9m ago
Connect to this server
1. Main points
Players now
2/ 150
1% full
7-day average
2
peak 10
Rank
#2,407
top 11% · #234 in EA
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 2 players on it, 1% of its 150 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,407 of all ranked servers, the top 11%, and #234 in EA, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:43 UTC8h ago | – | – | – | 2 |
| Mon 26 Oct, 19:41 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 19:32 UTC3d ago | 7 | – | 1 days | 1 |
| Sat 24 Oct, 19:17 UTC4d ago | 6 | – | 1 days | 0 |
| Fri 23 Oct, 19:16 UTC5d ago | 6 | – | 1 days | 0 |
| Tue 20 Oct, 19:17 UTC8d ago | 8 | held half | 3 days | 0 |
| Mon 19 Oct, 19:29 UTC9d ago | 8 | – | 1 days | 1 |
| Sun 18 Oct, 19:23 UTC10d ago | 8 | – | 1 days | 1 |
| Sat 17 Oct, 19:35 UTC11d ago | 8 | – | 1 days | 0 |
| Fri 16 Oct, 19:16 UTC12d ago | 6 | – | 1 days | 0 |
| Thu 15 Oct, 23:48 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 19:16 UTC13d ago | 6 | – | 1 days | 0 |
| Sat 10 Oct, 20:10 UTC18d ago | 8 | held half | 5 days | 1 |
| Thu 8 Oct, 19:17 UTC20d ago | 5 | held half | 2 days | 0 |
| Wed 7 Oct, 19:16 UTC21d ago | 4 | – | 1 days | 0 |
| Tue 6 Oct, 19:16 UTC22d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 19:16 UTC23d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 03:46 UTC24d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 19:16 UTC24d ago | 3 | – | 0.4 days | 0 |
| Sat 3 Oct, 19:16 UTC25d ago | 4 | – | 1 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
What the server publishes and what was recorded
| Address | 162.222.17.25:28015 |
|---|---|
| Region | EA · ja1 |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | jp-build.teatime.gg |
| First seen | 20 Sep 2026 |
8. Operator
Hostnameteatime.gg
Table 4: Other servers of this operator
The busiest servers publishing a teatime.gg hostname
| Server | Status | Players |
|---|---|---|
| ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN | Online | 2 / 150 |
| ⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOX | Online | 1 / 150 |
| ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg | Online | 0 / 100 |
| ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 | Offline | 0 / 150 |
| ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ | Offline | 0 / 150 |
| ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ | Offline | 0 / 150 |
7 servers publish a teatime.gg hostname.
9. About this server
In its own words: the description the server publishes, unedited.
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨ GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG ▶ BUILD AT WARP SPEED - instant upgrades and edits ▶ LOAD, REMIX, FLEX - templates and community bases ▶ BUILD WITH FRIENDS - shared plots, zero friction ▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды ▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества ▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 455 on average | 146 / 504 |
| [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 144 on average | 33 / 152 |
| [EU] THE WAR I Creative I Builder Map | EU · groups of 8+ · 8 on average | 5 / 110 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | EU · groups of 1000+ · 5 on average | 0 / 200 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | NA · groups of 1000+ · 3 on average | 2 / 200 |
| [EU] Rumblest »F1 Staging Test | Team-only PvP« | EU · groups of 8+ · 2 on average | 0 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: what is it?
No reset on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
How reliable is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎, and is it online now?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is online at the time of this release. The uptime it reports puts the last restart at about 6 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 20 September 2026.
Does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 60, with a low of 54. The world carried up to 5,387 entities, including buildings, deployables and all else. Up to 3,352 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 run from?
Region ja1 is the code for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎; its EA tag places it in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.222.17.25:28015 it is addressed.
On which Rust version does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 operate?
Rust network protocol 2635 and build 168909 on Linux is the version ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 stands at 2 players from 150 slots in this release. This release records a seven-day average of 2 players and a peak of 10. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 5 players.
In the rankings of Rust servers, where is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 placed?
On player hours over the last seven days ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 stands at #2,407, #234 in Asia, in the top 11% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The Rust Census lists that ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 fits are: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which operator runs ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
A teatime.gg hostname is published by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and by 6 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 carry?
Read by the game's server browser, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rja1 (Region code): The region code recorded is ja1; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^k (Build server): Builds: a place to practise and design bases; ^j (Battle royale): This is a battle royale: gather loot and fight as the zone closes; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The procedural map on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is generated by the game, measures 6,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: 突袭练习|PvE.
What settings and rules have been listed for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
No gather rate is given in the name of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. The default applies: groups are capped at 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
You can open the console in Rust with F1 and enter client.connect 162.222.17.25:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://teatime.gg is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$rja1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EA
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rja1 | Region code The region code recorded is ja1. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|---|
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
^d | Combat training This is a training server: practise aim and PvP with loot handed to you. |
^k | Build server Builds: a place to practise and design bases. |
^j | Battle royale This is a battle royale: gather loot and fight as the zone closes. |
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
