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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

UKN.GG - US Training Grounds - Medium I

64.40.8.157:28014 checked 28d ago

moddedcarbon
Release date
Next release
In five minutes (12:57 UTC)
Source
Live server queries
Server address
64.40.8.157:28014
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#16,822

top 70%

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • It ranks #16,822 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on UKN.GG - US Training Grounds - Medium I

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

9

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC28d ago 0 – running 0
Tue 29 Sep, 09:18 UTC29d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC30d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC31d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC31d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC32d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC33d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC34d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC35d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC36d ago 7 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of UKN.GG - US Training Grounds - Medium I

6000 · seed 1337

Map of UKN.GG - US Training Grounds - Medium I

Table 2: The world

As the server publishes it

MapUKN Map
Size6000
Seed1337

8. Server characteristics

Table 3: Characteristics of UKN.GG - US Training Grounds - Medium I

What the server publishes and what was recorded

Address64.40.8.157:28014
Region–
Max players150
Group limit500 max
Wipe schedule–
Last wipe30 Sep 2026, 09:18 UTC
Hostnameustgmed1.ukn.gg
First seen13 Sep 2026

9. Operator

Hostnameukn.gg

Table 4: Other servers of this operator

The busiest servers publishing a ukn.gg hostname

ServerStatusPlayers
UKN.GG - EU Training Grounds - MainOnline115 / 250
UKN.GG - EU Training Grounds - Main 2Online25 / 250
UKN.GG - US Training Grounds - Medium IIIOnline8 / 150
UKN.GG - EU Sandbox - Creative | Build | NoclipOnline4 / 200
UKN.GG - EU Training Grounds - Medium IIIOnline3 / 150
UKN.GG - EU Training Grounds - Medium IVOnline3 / 150
UKN.GG - US Training Grounds - MainOnline2 / 250
UKN.GG - US Sandbox - Creative | Build | NoclipOnline1 / 200

15 servers publish a ukn.gg hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 23 on average69 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average16 / 50
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average16 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average3 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 710 on average1193 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 215 on average391 / 450

12. Quick answers

From the figures on this page.

Wipe records

When does UKN.GG - US Training Grounds - Medium I wipe, and how often?

UKN.GG - US Training Grounds - Medium I wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 9 hours have passed since this world was made.

How is wipe day run on UKN.GG - US Training Grounds - Medium I?

An average of 9 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of UKN.GG - US Training Grounds - Medium I?

Last seen 28 days 6 hours ago, UKN.GG - US Training Grounds - Medium I is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for UKN.GG - US Training Grounds - Medium I?

Its name points to North America, though UKN.GG - US Training Grounds - Medium I publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.157:28014 is its address.

Which Rust version is UKN.GG - US Training Grounds - Medium I running?

This release lists UKN.GG - US Training Grounds - Medium I on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does UKN.GG - US Training Grounds - Medium I carry?

The last count for UKN.GG - US Training Grounds - Medium I was 28 days 6 hours ago; it is offline at present.

What position does UKN.GG - US Training Grounds - Medium I hold in the server rankings?

The rank for UKN.GG - US Training Grounds - Medium I is #16,822 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover UKN.GG - US Training Grounds - Medium I?

The Rust Census lists that UKN.GG - US Training Grounds - Medium I fits are: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

By whom is UKN.GG - US Training Grounds - Medium I run?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium I and by 14 other servers we track, so the same operator most likely runs them.

The tags on UKN.GG - US Training Grounds - Medium I: what do they indicate?

Read by the game's server browser, UKN.GG - US Training Grounds - Medium I publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts500 (Group limit): No team may hold more than 500; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: UKN Map.

On UKN.GG - US Training Grounds - Medium I, what rules and settings are in force?

No gather rate is recorded for UKN.GG - US Training Grounds - Medium I in its name. No group exceeds 500 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to UKN.GG - US Training Grounds - Medium I?

Enter client.connect 64.40.8.157:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://ukn.gg.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players 150 slots are available.
ts500Group limit No team may hold more than 500.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^eMinigames This server hosts minigames such as arenas, Bedwars and parkour.
^dCombat training This is a training server: practise aim and PvP with loot handed to you.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.