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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,657 players on 11,874 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

R2 - Aim training / Matchmaking / Facechecks - RU Main

46.174.53.96:28015 checked 12m ago

moddedcarbon
Release date
Next release
In five minutes (20:05 UTC)
Source
Live server queries
Server address
46.174.53.96:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

323/ 425

76% full

7-day average

209

peak 509

Rank

#46

top 0.2%

Last wipe

26d ago

no schedule published

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 323 players on it, 76% of its 425 slots.
  • Over the last seven days it averaged 209 players, with a peak of 509.
  • It ranks #46 of all ranked servers, the top 0.2%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on R2 - Aim training / Matchmaking / Facechecks - RU Main

Players now and over time, UTC

AveragePeak
020040060080021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

Wipe-day peak

610

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 22hThu 5 Nov, 19:00 UTCForce wipe FW
36d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW26d ago 610+83 queue – running 583

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of R2 - Aim training / Matchmaking / Facechecks - RU Main

6000 · seed 1337

Custom map, no picture published

Table 3: The world

As the server publishes it

Mapdiscord.gg/r2aim
Size6000
Seed1337

8. Server characteristics

Table 4: Characteristics of R2 - Aim training / Matchmaking / Facechecks - RU Main

What the server publishes and what was recorded

Address46.174.53.96:28015
Region–
Max players425
Group limit12 max
Wipe schedule–
Last wipe1 Oct 2026, 17:54 UTC
Hostnameru.aim.r2rust.com
First seen13 Sep 2026

9. Operator

Hostnamer2rust.com

Table 5: Other servers of this operator

The busiest servers publishing a r2rust.com hostname

ServerStatusPlayers
R2 - Aim training / Matchmaking / Facechecks - EU MainOnline70 / 400
R2 Test ServerOnline0 / 250

3 servers publish a r2rust.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

We have the following modes: - Matchmaking - FaceChecks - Aim Bots - Aim Flow - GunGame - FFA: Small/Large/Primitive And events: - LastLife - PCR (Private Clan Roams) Server location: Russia, Moscow Discord link: discord.gg/r2aim Website and VIP's: r2rust.com

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 689 on average1256 / 2000
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average145 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average41 / 75
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average5 / 42
Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average0 / 40
Training | Oil Rig Practice | Small & Large Rig | PvPEU · groups of 8+ · 1 on average1 / 50

12. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on R2 - Aim training / Matchmaking / Facechecks - RU Main?

A monthly force wipe is the sole occasion on which R2 - Aim training / Matchmaking / Facechecks - RU Main wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 2 hours ago.

On R2 - Aim training / Matchmaking / Facechecks - RU Main, what happens on wipe day?

An average of 610 players attended at peak across recent wipes. With 83 in the queue, the latest wipe's crowd peaked 0 hours after the wipe.

Server details

How reliable is R2 - Aim training / Matchmaking / Facechecks - RU Main, and is it online now?

This release records R2 - Aim training / Matchmaking / Facechecks - RU Main as online. The uptime it reports puts the last restart at about 15 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does R2 - Aim training / Matchmaking / Facechecks - RU Main hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 12,335 entities, including buildings, deployables and all else. Memory use reached 4,180 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for R2 - Aim training / Matchmaking / Facechecks - RU Main?

No region tag is published by R2 - Aim training / Matchmaking / Facechecks - RU Main, but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.174.53.96:28015 is its address.

What version of Rust has been recorded on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The version in use on R2 - Aim training / Matchmaking / Facechecks - RU Main is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main stands at 323 players from 425 slots in this release. This release records a seven-day average of 209 players and a peak of 509. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 397 players.

In the rankings of Rust servers, where is R2 - Aim training / Matchmaking / Facechecks - RU Main placed?

For seven-day player hours, R2 - Aim training / Matchmaking / Facechecks - RU Main is ranked #46, placing it in the top 0.2% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover R2 - Aim training / Matchmaking / Facechecks - RU Main?

These Rust Census lists include R2 - Aim training / Matchmaking / Facechecks - RU Main: EU Rust servers: the regional count, Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.

Which operator runs R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track publish a r2rust.com hostname, so one operator most likely runs them.

Which meanings do the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main carry?

Read by the game's server browser, R2 - Aim training / Matchmaking / Facechecks - RU Main publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp425 (Max players): The server holds 425 slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: discord.gg/r2aim.

How is R2 - Aim training / Matchmaking / Facechecks - RU Main configured, and what rules does it keep?

No gather rate is recorded for R2 - Aim training / Matchmaking / Facechecks - RU Main in its name. The group limit is 12 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join R2 - Aim training / Matchmaking / Facechecks - RU Main?

Enter client.connect 46.174.53.96:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://r2rust.com.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp425,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrustGame mode Survival play, in the standard Rust format.
mp425Max players The server holds 425 slots.
ts12Group limit Team size is capped at 12.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^eMinigames Minigames are the format: arenas, Bedwars, parkour and more.
^dCombat training For aim and PvP practice, with loot provided.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.