Statistical profileOnline
R2 Test Server
195.18.27.189:35007 checked 12m ago
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1. Main points
Players now
0/ 250
0% full
7-day average
0
peak 2
Rank
#6,643
top 30%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 250 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,643 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on R2 Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 6
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC27d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC46d ago | 1 | halved by day 6 | 18.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of R2 Test Server
What the server publishes and what was recorded
| Address | 195.18.27.189:35007 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:05 UTC |
| Hostname | eu.test.r2rust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamer2rust.com
Table 4: Other servers of this operator
The busiest servers publishing a r2rust.com hostname
| Server | Status | Players |
|---|---|---|
| R2 - Aim training / Matchmaking / Facechecks - RU Main | Online | 390 / 500 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | Online | 97 / 400 |
3 servers publish a r2rust.com hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for R2 Test Server: what is it?
With too few wipes of R2 Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 12 hours.
On R2 Test Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 12 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 6 in those cases where it did not hold.
Server details
Is R2 Test Server up, and how well has it held up?
At the latest check, R2 Test Server was online. By its own reported uptime, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
Does R2 Test Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 236, with a low of 213. Buildings, deployables and everything else in the world took the entity count to 137,354. The peak memory use recorded was 3,992 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for R2 Test Server?
No region is given by R2 Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 195.18.27.189:35007 is its address.
What version of Rust has been recorded on R2 Test Server?
This release lists R2 Test Server on Rust network protocol 2635 and build 167058, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does R2 Test Server carry?
R2 Test Server stands at 0 players from 250 slots in this release. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.
How does R2 Test Server compare with other servers in the rankings?
The rank for R2 Test Server is #6,643 on seven-day player hours, in the top 30% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry R2 Test Server?
These Rust Census lists include R2 Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which operator runs R2 Test Server?
The same operator most likely runs R2 Test Server and 2 other servers we track, as all publish a r2rust.com hostname.
What is meant by each tag shown on R2 Test Server?
Read by the game's server browser, R2 Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp250 (Max players): Slots: 250; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for R2 Test Server?
Size 4,750 and seed 1234: that is the procedural map on R2 Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On R2 Test Server, what rules and settings are in force?
The name of R2 Test Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join R2 Test Server?
You can open the console in Rust with F1 and enter client.connect 195.18.27.189:35007; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp250 | Max players Slots: 250. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167058 | Build Game build: 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.