Statistical profileOnline
ShockRust | Blue | NoLimit
194.93.2.154:35100 checked 13m ago
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1. Main points
Players now
117/ 500
23% full
7-day average
156
peak 352
Rank
#124
top 0.6%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 117 players on it, 23% of its 500 slots.
- Over the last seven days it averaged 156 players, with a peak of 352.
- It ranks #124 of all ranked servers, the top 0.6%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on ShockRust | Blue | NoLimit
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
352
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ShockRust | Blue | NoLimit
4250 · seed 1636364137
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1636364137 |
8. Server characteristics
Table 3: Characteristics of ShockRust | Blue | NoLimit
What the server publishes and what was recorded
| Address | 194.93.2.154:35100 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 12:55 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Уникальный модифицированный сервер Rust с расширенными возможностями, эксклюзивными событиями и дружелюбным комьюнити.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 117 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 24 / 1000 |
| [Whitelist]KagiRust8 | groups of 20+ · 80 on average | 32 / 300 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for ShockRust | Blue | NoLimit: what is it?
With too few wipes of ShockRust | Blue | NoLimit on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 4 days 18 hours.
How is wipe day run on ShockRust | Blue | NoLimit?
Recent wipes drew an average peak of 352 players. On the latest wipe, 3 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of ShockRust | Blue | NoLimit?
At the latest check, ShockRust | Blue | NoLimit was online. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 120 of 120 hours were up over 5 full days, which is 100% of the time. First recorded by Rust Census on 22 October 2026.
What does the performance record of ShockRust | Blue | NoLimit show?
Average server fps over the last 48 hours was 187, with a low of 110. The world carried up to 306,115 entities, including buildings, deployables and all else. Memory use reached 6,966 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does ShockRust | Blue | NoLimit run from?
A region is not published by ShockRust | Blue | NoLimit. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 194.93.2.154:35100 is its address.
Which Rust version is ShockRust | Blue | NoLimit running?
This release lists ShockRust | Blue | NoLimit on Rust network protocol 2556 and build 104046, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on ShockRust | Blue | NoLimit?
The present count is 117 players on ShockRust | Blue | NoLimit, out of 500 slots. Averaged over seven days: 156 players, with a peak of 352. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 265 players.
In the rankings of Rust servers, where is ShockRust | Blue | NoLimit placed?
The rank for ShockRust | Blue | NoLimit is #124 on seven-day player hours, in the top 0.6% of ranked servers.
Tags, lists
Where does ShockRust | Blue | NoLimit appear among the Rust Census lists and filters?
These Rust Census lists include ShockRust | Blue | NoLimit: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
Which meanings do the tags on ShockRust | Blue | NoLimit carry?
Read by the game's server browser, ShockRust | Blue | NoLimit publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; v2556 (Protocol): Protocol 2556 is required; a different version cannot join; cs104046 (Build): Build 104046 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ShockRust | Blue | NoLimit?
The procedural map on ShockRust | Blue | NoLimit is generated by the game, measures 4,250 and carries seed 1636364137. The same size and seed produce the same map; RustMaps shows it from this page.
How is ShockRust | Blue | NoLimit configured, and what rules does it keep?
No gather rate is recorded for ShockRust | Blue | NoLimit in its name. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join ShockRust | Blue | NoLimit?
Enter client.connect 194.93.2.154:35100 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
v2556 | Protocol Protocol 2556 is required; a different version cannot join. |
cs104046 | Build Build 104046 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.