Statistical profileOffline
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28030 checked 15d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,205
top 70% · #488 in EA
Last wipe
24d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,205 of all ranked servers, the top 70%, and #488 in EA, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
What the server publishes and what was recorded
| Address | 222.224.192.138:28030 |
|---|---|
| Region | EA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 5 Oct 2026, 13:53 UTC |
| Hostname | game.ikkunn53.com |
| First seen | 8 Oct 2026 |
9. Operator
Hostnameikkunn53.com
Table 4: Other servers of this operator
The busiest servers publishing a ikkunn53.com hostname
| Server | Status | Players |
|---|---|---|
| [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] | Online | 2 / 40 |
| [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] | Online | 2 / 40 |
| [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
| [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
| [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
6 servers publish a ikkunn53.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 34 on average | 23 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 5 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 8 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
When does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe, and how often?
From the force wipe, the next wipe of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 24 days 6 hours. The tags list a wipe schedule of one month.
Server details
How reliable is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and is it online now?
The latest count records [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] as offline, last seen 15 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 8 October 2026.
Which location does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run from?
With its EA tag, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 222.224.192.138:28030 is its address.
Which Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] running?
The version in use on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The last count for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was 15 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] placed?
This release ranks [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at #15,205 for seven-day player hours, #488 in Asia, inside the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The Rust Census lists that [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is listed as the operator of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): East Asia is the region under which the browser lists it are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The procedural map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is generated by the game, measures 4,000 and carries seed 130303. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], what rules and settings are in force?
The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.ikkunn53.com/rust is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.