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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,183 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

EA 222.224.192.138:28021 checked 9m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (10:50 UTC)
Source
Live server queries
Server address
222.224.192.138:28021
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

4/ 40

10% full

7-day average

3

peak 13

Rank

#1,710

top 8% · #169 in EA

Last wipe

26d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 4 players on it, 10% of its 40 slots.
  • Over the last seven days it averaged 3 players, with a peak of 13.
  • It ranks #1,710 of all ranked servers, the top 8%, and #169 in EA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Players now and over time, UTC

AveragePeak
02.557.51011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Wipe-day peak

32

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 32 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

4000 · seed 130303

Map of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed130303
Custom mapDownload

8. Server characteristics

Table 4: Characteristics of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

What the server publishes and what was recorded

Address222.224.192.138:28021
RegionEA
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 13:32 UTC
Hostnamegame.ikkunn53.com
First seen13 Sep 2026

9. Operator

Hostnameikkunn53.com

Table 5: Other servers of this operator

The busiest servers publishing a ikkunn53.com hostname

ServerStatusPlayers
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]Online6 / 40
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]Online4 / 40
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]Online2 / 40
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]Online2 / 40
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]Offline0 / 40

6 servers publish a ikkunn53.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average34 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average15 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average17 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average13 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average12 / 100

12. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: what is it?

Once a month, and only with the force wipe, does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 26 days 21 hours ago. The tags list a wipe schedule of one month.

How is wipe day run on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

An average of 32 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 23 hours after it began.

About the server

How reliable is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and is it online now?

This release records [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] as online. About 10 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] show?

Average server fps over the last 48 hours was 55, with a low of 2. Buildings, deployables and everything else in the world took the entity count to 156,405. The peak memory use recorded was 3,556 MB. Players feel low fps and a rising entity count as lag.

In which location is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] based?

Its EA tag is how [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 222.224.192.138:28021 it is addressed.

Which Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] running?

This release lists [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The present count is 4 players on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], out of 40 slots. Averaged over seven days: 3 players, with a peak of 13. An average of 5 players was recorded at 12:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] placed?

For seven-day player hours [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is ranked #1,710 and #169 in Asia, placing it in the top 8% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

These Rust Census lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.

What is meant by each tag shown on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A custom map of size 4,000 runs on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and its published file is available to download here.

On [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], what rules and settings are in force?

No gather rate is recorded for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.ikkunn53.com/rust.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Other

rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.