Statistical profileOnline
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28021 checked 9m ago
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1. Main points
Players now
4/ 40
10% full
7-day average
3
peak 13
Rank
#1,710
top 8% · #169 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 4 players on it, 10% of its 40 slots.
- Over the last seven days it averaged 3 players, with a peak of 13.
- It ranks #1,710 of all ranked servers, the top 8%, and #169 in EA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Wipe-day peak
32
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC26d ago | 32 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
4000 · seed 130303
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4000 |
| Seed | 130303 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
What the server publishes and what was recorded
| Address | 222.224.192.138:28021 |
|---|---|
| Region | EA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 13:32 UTC |
| Hostname | game.ikkunn53.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameikkunn53.com
Table 5: Other servers of this operator
The busiest servers publishing a ikkunn53.com hostname
| Server | Status | Players |
|---|---|---|
| [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] | Online | 6 / 40 |
| [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] | Online | 4 / 40 |
| [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] | Online | 2 / 40 |
| [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] | Online | 2 / 40 |
| [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] | Offline | 0 / 40 |
6 servers publish a ikkunn53.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 34 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 15 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 17 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 13 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: what is it?
Once a month, and only with the force wipe, does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 26 days 21 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
An average of 32 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 23 hours after it began.
About the server
How reliable is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and is it online now?
This release records [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] as online. About 10 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] show?
Average server fps over the last 48 hours was 55, with a low of 2. Buildings, deployables and everything else in the world took the entity count to 156,405. The peak memory use recorded was 3,556 MB. Players feel low fps and a rising entity count as lag.
In which location is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] based?
Its EA tag is how [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 222.224.192.138:28021 it is addressed.
Which Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] running?
This release lists [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The present count is 4 players on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], out of 40 slots. Averaged over seven days: 3 players, with a peak of 13. An average of 5 players was recorded at 12:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] placed?
For seven-day player hours [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is ranked #1,710 and #169 in Asia, placing it in the top 8% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
These Rust Census lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
By whom is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
A custom map of size 4,000 runs on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and its published file is available to download here.
On [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], what rules and settings are in force?
No gather rate is recorded for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.ikkunn53.com/rust.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Other
rustmaps | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.