Statistical profileOnline
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28015 checked 10m ago
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1. Main points
Players now
10/ 40
25% full
7-day average
6
peak 16
Rank
#1,290
top 6% · #131 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 10 players on it, 25% of its 40 slots.
- Over the last seven days it averaged 6 players, with a peak of 16.
- It ranks #1,290 of all ranked servers, the top 6%, and #131 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Wipe-day peak
35
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:17 UTC27d ago | 35 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
4000 · seed 130303
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4000 |
| Seed | 130303 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
What the server publishes and what was recorded
| Address | 222.224.192.138:28015 |
|---|---|
| Region | EA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 13:32 UTC |
| Hostname | game.ikkunn53.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameikkunn53.com
Table 5: Other servers of this operator
The busiest servers publishing a ikkunn53.com hostname
| Server | Status | Players |
|---|---|---|
| [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] | Online | 6 / 40 |
| [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] | Online | 5 / 40 |
| [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
| [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
| [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] | Offline | 0 / 40 |
6 servers publish a ikkunn53.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 20 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 15 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 23 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 21 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 13 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The force wipe is the only wipe [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
An average of 35 players attended at peak across recent wipes. 23 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is online at the time of this release. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] perform?
Over the last 48 hours, server fps averaged 57; the lowest reading was 41. Buildings, deployables and everything else in the world took the entity count to 153,454. Memory use reached 3,642 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] based?
In Asia [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 222.224.192.138:28015 is its address.
Which Rust version is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] running?
This release lists [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] stands at 10 players from 40 slots in this release. This release records a seven-day average of 6 players and a peak of 16. An average of 12 players was recorded at 15:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] placed?
For seven-day player hours [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is ranked #1,290 and #131 in Asia, placing it in the top 6% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Included in these Rust Census lists is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
Which operator runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Size 4,000 on a custom map: that is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The file is published, so download it from this page.
How is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] configured, and what rules does it keep?
No gather rate is given in the name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.ikkunn53.com/rust.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Other
rustmaps | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.