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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

EA 222.224.192.138:28015 checked 10m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (13:30 UTC)
Source
Live server queries
Server address
222.224.192.138:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

10/ 40

25% full

7-day average

6

peak 16

Rank

#1,290

top 6% · #131 in EA

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 10 players on it, 25% of its 40 slots.
  • Over the last seven days it averaged 6 players, with a peak of 16.
  • It ranks #1,290 of all ranked servers, the top 6%, and #131 in EA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Players now and over time, UTC

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Wipe-day peak

35

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC27d ago 35 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

4000 · seed 130303

Map of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed130303
Custom mapDownload

8. Server characteristics

Table 4: Characteristics of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

What the server publishes and what was recorded

Address222.224.192.138:28015
RegionEA
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 13:32 UTC
Hostnamegame.ikkunn53.com
First seen13 Sep 2026

9. Operator

Hostnameikkunn53.com

Table 5: Other servers of this operator

The busiest servers publishing a ikkunn53.com hostname

ServerStatusPlayers
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]Online6 / 40
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]Online5 / 40
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]Online0 / 40
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]Online0 / 40
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]Offline0 / 40

6 servers publish a ikkunn53.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average38 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average20 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average15 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average23 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average21 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average13 / 100

12. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The force wipe is the only wipe [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

An average of 35 players attended at peak across recent wipes. 23 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is online at the time of this release. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] perform?

Over the last 48 hours, server fps averaged 57; the lowest reading was 41. Buildings, deployables and everything else in the world took the entity count to 153,454. Memory use reached 3,642 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] based?

In Asia [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 222.224.192.138:28015 is its address.

Which Rust version is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] running?

This release lists [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] stands at 10 players from 40 slots in this release. This release records a seven-day average of 6 players and a peak of 16. An average of 12 players was recorded at 15:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] placed?

For seven-day player hours [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is ranked #1,290 and #131 in Asia, placing it in the top 6% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Included in these Rust Census lists is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Which operator runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.

What is meant by each tag shown on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Size 4,000 on a custom map: that is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The file is published, so download it from this page.

How is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] configured, and what rules does it keep?

No gather rate is given in the name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.ikkunn53.com/rust.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EAEast Asia In the server browser it appears under East Asia.

Other

rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.