Statistical profileOnline
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
EA 222.224.192.138:28024 checked 6m ago
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1. Main points
Players now
11/ 40
28% full
7-day average
2
peak 9
Rank
#2,248
top 10% · #214 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 11 players on it, 28% of its 40 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,248 of all ranked servers, the top 10%, and #214 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Wipe-day peak
15
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC27d ago | 15 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
4000 · seed 130303
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4000 |
| Seed | 130303 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
What the server publishes and what was recorded
| Address | 222.224.192.138:28024 |
|---|---|
| Region | EA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 13:49 UTC |
| Hostname | game.ikkunn53.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameikkunn53.com
Table 5: Other servers of this operator
The busiest servers publishing a ikkunn53.com hostname
| Server | Status | Players |
|---|---|---|
| [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] | Online | 6 / 40 |
| [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] | Online | 1 / 40 |
| [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] | Online | 1 / 40 |
| [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] | Online | 0 / 40 |
| [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] | Offline | 0 / 40 |
6 servers publish a ikkunn53.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 19 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 15 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 15 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 12 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: what is it?
A monthly force wipe is the sole occasion on which [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 1 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
An average of 15 players attended at peak across recent wipes. 18 hours after the latest wipe, the crowd peaked.
Server record
How reliable is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online now?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is online at the time of this release. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] show?
The figures for the last 48 hours give an average of 57 server fps and a minimum of 39. The world carried up to 117,104 entities, including buildings, deployables and all else. Up to 3,494 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
With its EA tag, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 222.224.192.138:28024 is its address.
What version of Rust has been recorded on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
This release lists [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] stands at 11 players from 40 slots in this release. This release records a seven-day average of 2 players and a peak of 9. Over the past 48 hours the highest average fell at 13:00 UTC: 7 players.
How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] compare with other servers in the rankings?
For seven-day player hours [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is ranked #2,248 and #214 in Asia, placing it in the top 10% of all ranked servers.
Tags, lists
Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] appear among the Rust Census lists and filters?
The Rust Census lists that [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
Who is listed as the operator of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so one operator most likely runs them.
The tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: what do they indicate?
These are the tags [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region under which the browser lists it; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] carries a custom map, size 4,000. You can download it from this page, as the file is published.
On [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], what rules and settings are in force?
The name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Enter client.connect 222.224.192.138:28024 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://www.ikkunn53.com/rust.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Other
rustmaps | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.