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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Japan Tokyo - Hard PvE|BPdrop|JP

EA 162.222.17.4:28045 checked 1h ago

vanillamoddedcarbonpve
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
162.222.17.4:28045
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

6/ 100

6% full

7-day average

10

peak 31

Rank

#930

top 4% · #84 in EA

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 6 players on it, 6% of its 100 slots.
  • Over the last seven days it averaged 10 players, with a peak of 31.
  • It ranks #930 of all ranked servers, the top 4%, and #84 in EA, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Japan Tokyo - Hard PvE|BPdrop|JP

Players now and over time, UTC

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

89

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 2 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC26d ago 89+13 queue – running 0
Fri 2 Oct, 01:04 UTC26d ago 89+13 queue – 0.3 days 0
Thu 1 Oct, 18:49 UTC FW27d ago 89+13 queue – 0.3 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Japan Tokyo - Hard PvE|BPdrop|JP

5500 · seed 0

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size5500
Seed–

8. Server characteristics

Table 3: Characteristics of Japan Tokyo - Hard PvE|BPdrop|JP

What the server publishes and what was recorded

Address162.222.17.4:28045
RegionEA
Max players100
Group limit16 max
Wipe schedule–
Last wipe2 Oct 2026, 08:46 UTC
Hostnamepvemod.japantokyo.jp
First seen13 Sep 2026

9. Operator

Hostnamejapantokyo.jp

Table 4: Other servers of this operator

The busiest servers publishing a japantokyo.jp hostname

ServerStatusPlayers
Japan Tokyo - Vanilla PvE|JP|BeginnerOnline34 / 100
Japan Tokyo - Chill PvE|JPOnline7 / 100
HardOnline0

4 servers publish a japantokyo.jp hostname.

10. About this server

In its own words: the description the server publishes, unedited.

次のワイプ予定日:11/6 18:00(サーバー停止は当日午前3時) オリジナルMOD多数!ある程度Rustに慣れている方向けのハードPvEです BPドロップ制なのでリサーチテーブルやテックツリーは使えません。 鋭意開発中でベータ版ですが、現在ボスが充実しています(15体以上) ステータス、スキルツリー、エンチャント、クエスト、フリーマーケットなどMMORPGチックなシステムに加え、次シーズンへのアイテム引き継ぎ機能もあり、やり応え抜群! 毎期多くのアップデートを実施中! ※ベータ版のため不具合が多く発生する可能性があります。ご了承ください。

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51 / 200
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average42 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average24 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 14 on average10 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average15 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Japan Tokyo - Hard PvE|BPdrop|JP: what is it?

Japan Tokyo - Hard PvE|BPdrop|JP wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 10 hours ago.

How is wipe day run on Japan Tokyo - Hard PvE|BPdrop|JP?

Recent wipes drew an average peak of 89 players. With 13 in the queue, the latest wipe's crowd peaked 5 hours after the wipe.

About the server

How reliable is Japan Tokyo - Hard PvE|BPdrop|JP, and is it online now?

At the latest check, Japan Tokyo - Hard PvE|BPdrop|JP was online. About 6 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

How well does Japan Tokyo - Hard PvE|BPdrop|JP perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 278,441 entities, including buildings, deployables and all else. Memory use reached 10,195 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Japan Tokyo - Hard PvE|BPdrop|JP based?

In Asia Japan Tokyo - Hard PvE|BPdrop|JP lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 162.222.17.4:28045 it is addressed.

On which Rust version does Japan Tokyo - Hard PvE|BPdrop|JP operate?

Rust network protocol 2635 and build 168909 on Linux is the version Japan Tokyo - Hard PvE|BPdrop|JP runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Japan Tokyo - Hard PvE|BPdrop|JP carry?

The present count is 6 players on Japan Tokyo - Hard PvE|BPdrop|JP, out of 100 slots. This release records a seven-day average of 10 players and a peak of 31. Over the past 48 hours the highest average fell at 12:00 UTC: 25 players.

In the rankings of Rust servers, where is Japan Tokyo - Hard PvE|BPdrop|JP placed?

On player hours over the last seven days Japan Tokyo - Hard PvE|BPdrop|JP stands at #930, #84 in Asia, in the top 4% of ranked servers.

Lists and tags

Where does Japan Tokyo - Hard PvE|BPdrop|JP appear among the Rust Census lists and filters?

These Rust Census lists include Japan Tokyo - Hard PvE|BPdrop|JP: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.

Which operator runs Japan Tokyo - Hard PvE|BPdrop|JP?

Japan Tokyo - Hard PvE|BPdrop|JP and 3 other servers we track publish a japantokyo.jp hostname, so one operator most likely runs them.

Which meanings do the tags on Japan Tokyo - Hard PvE|BPdrop|JP carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts16 (Group limit): The limit is 16 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; EA (East Asia): In the server browser it appears under East Asia are the tags Japan Tokyo - Hard PvE|BPdrop|JP publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Japan Tokyo - Hard PvE|BPdrop|JP?

The procedural map on Japan Tokyo - Hard PvE|BPdrop|JP is generated by the game and measures 5,500. Recorded under map name: Custom Map.

How is Japan Tokyo - Hard PvE|BPdrop|JP configured, and what rules does it keep?

The name of Japan Tokyo - Hard PvE|BPdrop|JP carries no gather rate. 16 players is the recorded group limit. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Japan Tokyo - Hard PvE|BPdrop|JP?

Enter client.connect 162.222.17.4:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/AH7FXJ2Xet is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts16Group limit The limit is 16 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.