Statistical profileOnline
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA 180.188.24.28:30015 checked 8m ago
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1. Main points
Players now
8/ 100
8% full
7-day average
14
peak 20
Rank
#795
top 4% · #65 in EA
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 8 players on it, 8% of its 100 slots.
- Over the last seven days it averaged 14 players, with a peak of 20.
- It ranks #795 of all ranked servers, the top 4%, and #65 in EA, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on [纪元PVE] 工业|挂机|自动|死亡不掉|标点
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
12
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:48 UTC26d ago | 12 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [纪元PVE] 工业|挂机|自动|死亡不掉|标点
What the server publishes and what was recorded
| Address | 180.188.24.28:30015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 06:48 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 13 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 32 / 100 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 21 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 8 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 11 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 15 / 88 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [纪元PVE] 工业|挂机|自动|死亡不掉|标点: what is it?
The rhythm of [纪元PVE] 工业|挂机|自动|死亡不掉|标点's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 16 hours ago.
On [纪元PVE] 工业|挂机|自动|死亡不掉|标点, what happens on wipe day?
An average of 12 players attended at peak across recent wipes. On the latest wipe, 9 hours passed before the crowd peaked.
About the server
Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 up, and how well has it held up?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 is online at the time of this release. About 12 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 3 October 2026.
What does the performance record of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 show?
Average server fps over the last 48 hours was 64, with a low of 23. Buildings, deployables and everything else in the world took the entity count to 129,880. The peak memory use recorded was 6,204 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Its EA tag is how [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 180.188.24.28:30015 it is addressed.
Which Rust version is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 running?
The version in use on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 stands at 8 players from 100 slots in this release. This release records a seven-day average of 14 players and a peak of 20. Over the past 48 hours the highest average fell at 09:00 UTC: 20 players.
How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 compare with other servers in the rankings?
On player hours over the last seven days [纪元PVE] 工业|挂机|自动|死亡不掉|标点 stands at #795, #65 in Asia, in the top 4% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
The Rust Census lists that [纪元PVE] 工业|挂机|自动|死亡不掉|标点 fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.
Which meanings do the tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; EA (East Asia): East Asia is the region under which the browser lists it are the tags [纪元PVE] 工业|挂机|自动|死亡不掉|标点 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs a procedural map of size 3,850 with seed 199, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 configured, and what rules does it keep?
No gather rate is given in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Enter client.connect 180.188.24.28:30015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.