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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,329 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

QS『鱼山路』pve|耐玩|升级|突袭

EA 202.189.16.15:21015 checked 11m ago

moddedoxidepve
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
202.189.16.15:21015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

33/ 100

33% full

7-day average

37

peak 48

Rank

#488

top 2% · #12 in EA

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 33 players on it, 33% of its 100 slots.
  • Over the last seven days it averaged 37 players, with a peak of 48.
  • It ranks #488 of all ranked servers, the top 2%, and #12 in EA, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on QS『鱼山路』pve|耐玩|升级|突袭

Players now and over time, UTC

AveragePeak
02040608001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of QS『鱼山路』pve|耐玩|升级|突袭

4000 · seed 453061261

Map of QS『鱼山路』pve|耐玩|升级|突袭

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed453061261
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of QS『鱼山路』pve|耐玩|升级|突袭

What the server publishes and what was recorded

Address202.189.16.15:21015
RegionEA
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 14:35 UTC
Hostnameysl.rustqs.com
First seen23 Oct 2026

9. Operator

Hostnamerustqs.com

19 servers publish a rustqs.com hostname; the busiest are listed.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average0 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average26 / 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average11 / 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average15 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average14 / 88
[纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 14 on average12 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for QS『鱼山路』pve|耐玩|升级|突袭: what is it?

Too few wipes of QS『鱼山路』pve|耐玩|升级|突袭 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 9 hours have passed since this world was made.

Server details

Is QS『鱼山路』pve|耐玩|升级|突袭 up, and how well has it held up?

At the latest check, QS『鱼山路』pve|耐玩|升级|突袭 was online. About 1 hours ago is when it last restarted, according to the uptime it reports. 119 of 144 hours on across the last 6 full days gives an uptime of 83%. First recorded by Rust Census on 23 October 2026.

What does the performance record of QS『鱼山路』pve|耐玩|升级|突袭 show?

The figures for the last 48 hours give an average of 58 server fps and a minimum of 44. Buildings, deployables and everything else in the world took the entity count to 104,207. Up to 5,010 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does QS『鱼山路』pve|耐玩|升级|突袭 run from?

With its EA tag, QS『鱼山路』pve|耐玩|升级|突袭 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 202.189.16.15:21015 it is addressed.

Which Rust version is QS『鱼山路』pve|耐玩|升级|突袭 running?

This release lists QS『鱼山路』pve|耐玩|升级|突袭 on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for QS『鱼山路』pve|耐玩|升级|突袭?

The present count is 33 players on QS『鱼山路』pve|耐玩|升级|突袭, out of 100 slots. Averaged over seven days: 37 players, with a peak of 48. An average of 47 players was recorded at 12:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is QS『鱼山路』pve|耐玩|升级|突袭 placed?

For seven-day player hours QS『鱼山路』pve|耐玩|升级|突袭 is ranked #488 and #12 in Asia, placing it in the top 2% of all ranked servers.

Tag details

Which Rust Census filters and lists cover QS『鱼山路』pve|耐玩|升级|突袭?

These Rust Census lists include QS『鱼山路』pve|耐玩|升级|突袭: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

By whom is QS『鱼山路』pve|耐玩|升级|突袭 run?

The same operator most likely runs QS『鱼山路』pve|耐玩|升级|突袭 and 18 other servers we track, as all publish a rustqs.com hostname.

What is meant by each tag shown on QS『鱼山路』pve|耐玩|升级|突袭?

These are the tags QS『鱼山路』pve|耐玩|升级|突袭 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): The server browser files this server under East Asia; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for QS『鱼山路』pve|耐玩|升级|突袭?

Size 4,000 and seed 453061261: that is the procedural map on QS『鱼山路』pve|耐玩|升级|突袭, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is QS『鱼山路』pve|耐玩|升级|突袭 configured, and what rules does it keep?

The name of QS『鱼山路』pve|耐玩|升级|突袭 carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join QS『鱼山路』pve|耐玩|升级|突袭?

Enter client.connect 202.189.16.15:21015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia The server browser files this server under East Asia.

Other

oxidationCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.