Statistical profileOnline
UKN.GG - AU Sandbox - Creative | Build | Noclip
139.99.144.117:28019 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#9,617
top 43%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,617 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on UKN.GG - AU Sandbox - Creative | Build | Noclip
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
11
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:08 UTC40d ago | 11 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of UKN.GG - AU Sandbox - Creative | Build | Noclip
What the server publishes and what was recorded
| Address | 139.99.144.117:28019 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 00:07 UTC |
| Hostname | ausbmain.ukn.gg |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameukn.gg
Table 4: Other servers of this operator
The busiest servers publishing a ukn.gg hostname
| Server | Status | Players |
|---|---|---|
| UKN.GG - EU Training Grounds - Main | Online | 67 / 250 |
| UKN.GG - US Training Grounds - Main | Online | 21 / 250 |
| UKN.GG - EU Training Grounds - Main 2 | Online | 13 / 250 |
| UKN.GG - EU Training Grounds - Medium III | Online | 10 / 150 |
| UKN.GG - US Training Grounds - Medium IV | Online | 5 / 150 |
| UKN.GG - US Training Grounds - Medium III | Online | 2 / 150 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | Online | 2 / 200 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | Online | 1 / 200 |
15 servers publish a ukn.gg hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
Build anything you'd like and try out your base designs with unlimited resources! - Unlimited resources - Private Build Areas - Base Saving - Vehicles - Noclip - Anti-Grief - Custom Building Tools UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 24 / 150 |
| Intoxicated AU Sandbox - Creative | Build | Noclip | OC · groups of 8+ · 6 on average | 1 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 116 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 146 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 5 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 14 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on UKN.GG - AU Sandbox - Creative | Build | Noclip?
Too few wipes of UKN.GG - AU Sandbox - Creative | Build | Noclip are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 9 days 22 hours.
On UKN.GG - AU Sandbox - Creative | Build | Noclip, what happens on wipe day?
An average of 11 players attended at peak across recent wipes. On the latest wipe, 8 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of UKN.GG - AU Sandbox - Creative | Build | Noclip?
At the latest check, UKN.GG - AU Sandbox - Creative | Build | Noclip was online. By its own reported uptime, it restarted about 10 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does UKN.GG - AU Sandbox - Creative | Build | Noclip hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 9,598 entities, including buildings, deployables and all else. Memory use reached 2,671 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for UKN.GG - AU Sandbox - Creative | Build | Noclip?
No region tag is published by UKN.GG - AU Sandbox - Creative | Build | Noclip, but its name points to Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 139.99.144.117:28019 is its address.
What version of Rust has been recorded on UKN.GG - AU Sandbox - Creative | Build | Noclip?
This release lists UKN.GG - AU Sandbox - Creative | Build | Noclip on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does UKN.GG - AU Sandbox - Creative | Build | Noclip carry?
The present count is 0 players on UKN.GG - AU Sandbox - Creative | Build | Noclip, out of 200 slots. This release records a seven-day average of 0 players and a peak of 1.
How does UKN.GG - AU Sandbox - Creative | Build | Noclip compare with other servers in the rankings?
For seven-day player hours, UKN.GG - AU Sandbox - Creative | Build | Noclip is ranked #9,617, placing it in the top 43% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry UKN.GG - AU Sandbox - Creative | Build | Noclip?
These Rust Census lists include UKN.GG - AU Sandbox - Creative | Build | Noclip: Oceania Rust servers, Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Who is listed as the operator of UKN.GG - AU Sandbox - Creative | Build | Noclip?
The same operator most likely runs UKN.GG - AU Sandbox - Creative | Build | Noclip and 14 other servers we track, as all publish a ukn.gg hostname.
Which meanings do the tags on UKN.GG - AU Sandbox - Creative | Build | Noclip carry?
Read by the game's server browser, UKN.GG - AU Sandbox - Creative | Build | Noclip publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts1000 (Group limit): No team may hold more than 1000; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for UKN.GG - AU Sandbox - Creative | Build | Noclip?
UKN.GG - AU Sandbox - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: UKN Map.
On UKN.GG - AU Sandbox - Creative | Build | Noclip, what rules and settings are in force?
No gather rate is recorded for UKN.GG - AU Sandbox - Creative | Build | Noclip in its name. No group exceeds 1000 players. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join UKN.GG - AU Sandbox - Creative | Build | Noclip?
You can open the console in Rust with F1 and enter client.connect 139.99.144.117:28019; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://ukn.gg.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts1000 | Group limit No team may hold more than 1000. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^k | Build server Builds: a place to practise and design bases. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
