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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,749 players on 11,777 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

NA 66.51.99.119:28027 checked 27d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (17:59 UTC)
Source
Live server queries
Server address
66.51.99.119:28027
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

3/ 100

3% full

7-day average

0

peak –

Rank

#10,676

top 45% · #1371 in NA

Last wipe

55d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 3 players on it, 3% of its 100 slots.
  • It ranks #10,676 of all ranked servers, the top 45%, and #1371 in NA, on player hours over the last seven days.
  • Its current map went up 55d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Wipe-day peak

9

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC34d ago 9 – running 5

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

4000 · seed 1337

Map of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 4: Characteristics of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

What the server publishes and what was recorded

Address66.51.99.119:28027
RegionNA
Max players100
Group limit30 max
Wipe schedulemonthly
Last wipe3 Sep 2026, 18:23 UTC
Hostnameevo.relicpve.com
First seen13 Sep 2026

9. Operator

Hostnamerelicpve.com

Table 5: Other servers of this operator

The busiest servers publishing a relicpve.com hostname

ServerStatusPlayers
[PvE] Relic Europe | No Killing | No Raiding | No DecayOnline29 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob FriendlOnline17 / 300
[PvE] Relic Evolution | Zombies | No Decay | No Raiding/KillingOnline4 / 100

4 servers publish a relicpve.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Jump into Relic Evo for a thrilling PvE journey where adventure and progression go hand in hand. - No player/base damage - No Decay and No Upkeep - Roaming Zombies in all areas of the map - Digital marketplace to purchase items - A leveling system with prestige capability and playtime ranks with perks that integrate with our custom questing system - Upgrading your weapons and armor at our gunsmith

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average25 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average15 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average9 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average9 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average4 / 200

12. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

A monthly force wipe is the sole occasion on which [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 55 days 18 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Recent wipes drew an average peak of 9 players. 5 hours after the latest wipe, the crowd peaked.

About the server

How reliable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online now?

The latest count records [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing as offline, last seen 27 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing based?

With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.119:28027 it is addressed.

On which Rust version does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing operate?

The version in use on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is Rust network protocol 2633 and build 165217 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline at present; its last recording was 27 days 18 hours ago.

What position does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hold in the server rankings?

On player hours over the last seven days [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing stands at #10,676, #1,371 in North America, in the top 45% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Included in these Rust Census lists is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is listed as the operator of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track publish a relicpve.com hostname, so one operator most likely runs them.

The tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: what do they indicate?

Read by the game's server browser, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): No team may hold more than 30; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The procedural map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is generated by the game, measures 4,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

How is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing configured, and what rules does it keep?

The name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carries no gather rate. The group limit is 30 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Enter client.connect 66.51.99.119:28027 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://relicpve.com is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players The server holds 100 slots.
ts30Group limit No team may hold more than 30.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.