Statistical profileOnline
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
66.51.99.117:28017 checked 10m ago
Connect to this server
1. Main points
Players now
60/ 300
20% full
7-day average
49
peak 103
Rank
#346
top 2%
Last wipe
5d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 60 players on it, 20% of its 300 slots.
- Over the last seven days it averaged 49 players, with a peak of 103.
- It ranks #346 of all ranked servers, the top 2%, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Usual gap
21 days
between real wipes
Wipe-day peak
116
players, last three wipes
Crowd held
0%
else halves by day 7
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 101, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:22 UTC5d ago | 101 | – | running | 27 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 132 | halved by day 7 | 21 days | 31 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
4500 · seed 1994412
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1994412 |
8. Server characteristics
Table 4: Characteristics of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
What the server publishes and what was recorded
| Address | 66.51.99.117:28017 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 30 max |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 18:22 UTC |
| Hostname | main.relicpve.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerelicpve.com
Table 5: Other servers of this operator
The busiest servers publishing a relicpve.com hostname
| Server | Status | Players |
|---|---|---|
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | Online | 28 / 200 |
| [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing | Online | 6 / 100 |
| [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing | Offline | 3 / 100 |
4 servers publish a relicpve.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Relic is a place to embrace your sense of adventure, build lasting friendships, and express your creativity. Come join us, our community is missing you! No player or base damage No decay or upkeep - A unique leveling system - Custom Auction House & Resouce Exchange to buy/sell - Collect pets to raise & battle - Professions - Custom questing system - Epic/Legendary weapons & armor - Challenging NPCs & bosses - Themed instances & 900 bases to raid
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 44 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 36 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 41 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 37 on average | 26 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 22 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 24 / 100 |
12. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl: what is it?
Once a month, and only with the force wipe, does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 5 days have passed since this world was made. Its tags carry a monthly wipe schedule.
On [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, what happens on wipe day?
Recent wipes drew an average peak of 116 players. The peak of the latest wipe's crowd came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 7.
About the server
Is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl up, and how well has it held up?
This release records [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl as online. The uptime it reports puts the last restart at about 31 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 80 server fps and a minimum of 24. Buildings, deployables and everything else in the world took the entity count to 239,497. The peak memory use recorded was 9,257 MB. Players feel low fps and a rising entity count as lag.
In which location is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl based?
No region is given by [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.117:28017 is its address.
What version of Rust has been recorded on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
Rust network protocol 2635 and build 168909 on Linux is the version [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
At counting time [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl recorded 60 players across 300 slots. Averaged over seven days: 49 players, with a peak of 103. Over the past 48 hours the highest average fell at 21:00 UTC: 86 players.
In the rankings of Rust servers, where is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl placed?
For seven-day player hours, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl is ranked #346, placing it in the top 2% of all ranked servers.
Lists and tags
Where does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl appear among the Rust Census lists and filters?
Included in these Rust Census lists is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl: Rust servers named for new players, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 50; Average players: 25+ on average.
Which operator runs [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
A relicpve.com hostname is published by [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl and by 3 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
Read by the game's server browser, [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): The server holds 300 slots; ts30 (Group limit): The limit is 30 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
Size 4,500 and seed 1994412: that is the procedural map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, what rules and settings are in force?
The name of [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl carries no gather rate. 30 players is the recorded group limit. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
You can open the console in Rust with F1 and enter client.connect 66.51.99.117:28017; or press Launch Rust and join on this page, and you are connected through Steam. https://relicpve.com is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players The server holds 300 slots. |
ts30 | Group limit The limit is 30 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
