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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,275 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

1[PvE]Тульский|Русский|Classic+Ивенты

80.242.59.122:35200 checked 7m ago

monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
80.242.59.122:35200
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

52/ 200

26% full

7-day average

34

peak 96

Rank

#503

top 2%

Last wipe

22d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 52 players on it, 26% of its 200 slots.
  • Over the last seven days it averaged 34 players, with a peak of 96.
  • It ranks #503 of all ranked servers, the top 2%, on player hours over the last seven days.
  • Its current map went up 22d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 1[PvE]Тульский|Русский|Classic+Ивенты

Players now and over time, UTC

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Usual gap

3.1 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

115

players, last three wipes

Crowd held

33%

else halves by day 11.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC3d ago 59 – running 22
Tue 6 Oct, 16:55 UTC23d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC26d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC27d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago 139 halved by day 9 13.9 days 11

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 1[PvE]Тульский|Русский|Classic+Ивенты

4250 · seed 1019609510

Map of 1[PvE]Тульский|Русский|Classic+Ивенты

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1019609510
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 1[PvE]Тульский|Русский|Classic+Ивенты

What the server publishes and what was recorded

Address80.242.59.122:35200
Region–
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe6 Oct 2026, 17:19 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на сервер. Если не заходить на сервер в течении 3-ех дней, ваш дом выставляется на рейд! На сервере нельзя убить игрока. Все постройки защищены. На сервере можно ограбить незапертые ящики, печи, нпз и прочее что не защищено или не застроено! Можно ограбить только труп игрока. Можно убить спящего через 1час оффлайна. Можно строить ловушки для других игроков! ( Огненные турели, капканы, мины должны быть внутри дома или за забором!). Солома доступна к разрушению для всех. На РТ боты днем, ночью вместо ботов гуляют зомби по карте. Защита лута: личные Карьер и Нефтекачка, Экскаватор, Аирдроп, Крейт, Танк, Вертолет и на всех ивентах. Система прокачки навыков персонажа. (/skills) Изучения на верстаках отключены. Добыча ресурсов прокачиваемая. (х1-x2) Слегка увеличены стаки на медикаменты, гранаты F1 и скоростные ракеты. Сортировка в ящиках как в РПГ играх. Фарм Скрапа на лошадях, фермах и пр не актуален. Стандартные КД в магазинах. Содержание шкафа стандарт. Уникальный шкаф с улучшением построек в любой доступный материал и установкой обоев. Есть большой выбор кастомных обоев. Прозрачные/стеклянные скины на все двери, гаражки и пр. Крафт домашнего переработчика. (/rec.craft) Кастомные русские радиостанции. Ивенты: Бронепоезд, Караван, Конвой, Динамические монументы, Порт, Свалка, Базы для рейда. Вайп раз в месяц. (Стирается карта, изучения и весь прогресс) Ежедневная перезагрузка сервера в 06:00 и 18:00 по МСК.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average31 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average35 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average36 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average29 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average26 / 75
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 15 on average14 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on 1[PvE]Тульский|Русский|Classic+Ивенты?

A monthly force wipe is the sole occasion on which 1[PvE]Тульский|Русский|Classic+Ивенты wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 22 days 23 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

How is wipe day run on 1[PvE]Тульский|Русский|Classic+Ивенты?

The average busiest point of its recent wipes drew 115 players. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If not, it dropped below half by day 11.5.

Server record

What does the record show for the uptime and current status of 1[PvE]Тульский|Русский|Classic+Ивенты?

At the latest check, 1[PvE]Тульский|Русский|Classic+Ивенты was online. The uptime it reports puts the last restart at about 10 hours ago. A total of 166 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does 1[PvE]Тульский|Русский|Classic+Ивенты hold a steady frame rate and connection?

Average server fps over the last 48 hours was 52, with a low of 34. Buildings, deployables and everything else in the world took the entity count to 337,567. Up to 7,831 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is 1[PvE]Тульский|Русский|Classic+Ивенты based?

Pointing to Europe is 1[PvE]Тульский|Русский|Classic+Ивенты's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 80.242.59.122:35200 is its address.

On which Rust version does 1[PvE]Тульский|Русский|Classic+Ивенты operate?

The version in use on 1[PvE]Тульский|Русский|Classic+Ивенты is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does 1[PvE]Тульский|Русский|Classic+Ивенты carry?

The present count is 52 players on 1[PvE]Тульский|Русский|Classic+Ивенты, out of 200 slots. Averaged over seven days: 34 players, with a peak of 96. An average of 54 players was recorded at 17:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is 1[PvE]Тульский|Русский|Classic+Ивенты placed?

The rank for 1[PvE]Тульский|Русский|Classic+Ивенты is #503 on seven-day player hours, in the top 2% of ranked servers.

Tag details

Where does 1[PvE]Тульский|Русский|Classic+Ивенты appear among the Rust Census lists and filters?

Included in these Rust Census lists is 1[PvE]Тульский|Русский|Classic+Ивенты: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.

The tags on 1[PvE]Тульский|Русский|Classic+Ивенты: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on 1[PvE]Тульский|Русский|Classic+Ивенты?

Size 4,250 and seed 1019609510: that is the procedural map on 1[PvE]Тульский|Русский|Classic+Ивенты, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for 1[PvE]Тульский|Русский|Classic+Ивенты?

The name of 1[PvE]Тульский|Русский|Classic+Ивенты carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to 1[PvE]Тульский|Русский|Classic+Ивенты?

You can open the console in Rust with F1 and enter client.connect 80.242.59.122:35200; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://trg.gamestores.app/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp200Max players Slots: 200.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.