Statistical profileOnline
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU 64.40.9.219:28017 checked 14m ago
Connect to this server
1. Main points
Players now
29/ 200
14% full
7-day average
30
peak 74
Rank
#503
top 2% · #247 in EU
Last wipe
5d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 29 players on it, 14% of its 200 slots.
- Over the last seven days it averaged 30 players, with a peak of 74.
- It ranks #503 of all ranked servers, the top 2%, and #247 in EU, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [PvE] Relic Europe | No Killing | No Raiding | No Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Usual gap
21 days
between real wipes
Wipe-day peak
69
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC5d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW26d ago | 64 | held half | 21 days | 13 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [PvE] Relic Europe | No Killing | No Raiding | No Decay
4500 · seed 1994412
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1994412 |
8. Server characteristics
Table 4: Characteristics of [PvE] Relic Europe | No Killing | No Raiding | No Decay
What the server publishes and what was recorded
| Address | 64.40.9.219:28017 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 30 max |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 18:24 UTC |
| Hostname | eu.relicpve.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerelicpve.com
Table 5: Other servers of this operator
The busiest servers publishing a relicpve.com hostname
| Server | Status | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | Online | 60 / 300 |
| [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing | Online | 6 / 100 |
| [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing | Offline | 3 / 100 |
4 servers publish a relicpve.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Your next adventure starts here on Relic Europe. No player or base damage No decay or upkeep - A unique leveling system w/ perks - Custom auction house to buy/sell goods - Professions - Custom questing system - Epic/Legendary weapons & armor - Challenging NPCs & roaming bosses - Themed instances & 750+ bases to raid - Player stats w/ 100+ achievements
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 43 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 43 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 45 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 41 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 36 / 75 |
| [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | EU · groups of 8+ · monthly · 16 on average | 13 / 200 |
12. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The force wipe is the only wipe [PvE] Relic Europe | No Killing | No Raiding | No Decay takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 5 days have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Recent wipes drew an average peak of 69 players. The peak of the latest wipe's crowd came 2 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
What does the record show for the uptime and current status of [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay is online at the time of this release. By its own reported uptime, it restarted about 35 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 73; the lowest reading was 37. Buildings, deployables and everything else in the world took the entity count to 193,419. Up to 8,903 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does [PvE] Relic Europe | No Killing | No Raiding | No Decay run from?
With its EU tag, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.40.9.219:28017 it is addressed.
On which Rust version does [PvE] Relic Europe | No Killing | No Raiding | No Decay operate?
Rust network protocol 2635 and build 168909 on Linux is the version [PvE] Relic Europe | No Killing | No Raiding | No Decay runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [PvE] Relic Europe | No Killing | No Raiding | No Decay carry?
At counting time [PvE] Relic Europe | No Killing | No Raiding | No Decay recorded 29 players across 200 slots. This release records a seven-day average of 30 players and a peak of 74. An average of 47 players was recorded at 20:00 UTC, the busiest hour of the last 48.
What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold in the server rankings?
This release ranks [PvE] Relic Europe | No Killing | No Raiding | No Decay at #503 for seven-day player hours, #247 in Europe, inside the top 2% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [PvE] Relic Europe | No Killing | No Raiding | No Decay?
These Rust Census lists include [PvE] Relic Europe | No Killing | No Raiding | No Decay: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
By whom is [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
A relicpve.com hostname is published by [PvE] Relic Europe | No Killing | No Raiding | No Decay and by 3 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Read by the game's server browser, [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts30 (Group limit): No team may hold more than 30; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Size 4,500 and seed 1994412: that is the procedural map on [PvE] Relic Europe | No Killing | No Raiding | No Decay, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On [PvE] Relic Europe | No Killing | No Raiding | No Decay, what rules and settings are in force?
No gather rate is given in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. No group exceeds 30 players. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
You can open the console in Rust with F1 and enter client.connect 64.40.9.219:28017; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://relicpve.com.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts30 | Group limit No team may hold more than 30. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
