Statistical profileOnline
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA 104.143.3.215:28049 checked 15m ago
Connect to this server
1. Main points
Players now
9/ 200
4% full
7-day average
12
peak 30
Rank
#864
top 4% · #137 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 9 players on it, 4% of its 200 slots.
- Over the last seven days it averaged 12 players, with a peak of 30.
- It ranks #864 of all ranked servers, the top 4%, and #137 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US | For all Mankind PVE | No Raiding/Killing/Stealing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Wipe-day peak
29
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 29 | – | running | 5 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US | For all Mankind PVE | No Raiding/Killing/Stealing
4250 · seed 1907757397
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1907757397 |
8. Server characteristics
Table 4: Characteristics of US | For all Mankind PVE | No Raiding/Killing/Stealing
What the server publishes and what was recorded
| Address | 104.143.3.215:28049 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
NEW PVE SERVER! Vanilla, Monthly BP/Map Wipe - Noob friendly! Solo, Duo & Quads - Alliances Allowed. Trading services/items are allowed! - NO Killing other players, including sleeping players. - NO Raiding. - NO Stealing from players, including sleeping players, their bases, horses & vehicles. We are a BRAND NEW and FRIENDLY community, come and join us! Discord - https://discord.gg/tdvc5Nb7
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 48 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 40 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 75 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 20 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 3 / 420 |
11. Quick answers
From the figures on this page.
Wipe details
When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe, and how often?
The force wipe is the only wipe US | For all Mankind PVE | No Raiding/Killing/Stealing takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.
On US | For all Mankind PVE | No Raiding/Killing/Stealing, what happens on wipe day?
The average busiest point of its recent wipes drew 29 players. On the latest wipe, 3 hours passed before the crowd peaked.
Server record
Is US | For all Mankind PVE | No Raiding/Killing/Stealing up, and how well has it held up?
At the latest check, US | For all Mankind PVE | No Raiding/Killing/Stealing was online. By its own reported uptime, it restarted about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?
Average server fps over the last 48 hours was 30, with a low of 18. Buildings, deployables and everything else in the world took the entity count to 184,739. The peak memory use recorded was 6,082 MB. Players feel low fps and a rising entity count as lag.
Which location does US | For all Mankind PVE | No Raiding/Killing/Stealing run from?
Its NA tag is how US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.143.3.215:28049 it is addressed.
What version of Rust has been recorded on US | For all Mankind PVE | No Raiding/Killing/Stealing?
The version in use on US | For all Mankind PVE | No Raiding/Killing/Stealing is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on US | For all Mankind PVE | No Raiding/Killing/Stealing?
The present count is 9 players on US | For all Mankind PVE | No Raiding/Killing/Stealing, out of 200 slots. Averaged over seven days: 12 players, with a peak of 30. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 16 players.
In the rankings of Rust servers, where is US | For all Mankind PVE | No Raiding/Killing/Stealing placed?
For seven-day player hours US | For all Mankind PVE | No Raiding/Killing/Stealing is ranked #864 and #137 in North America, placing it in the top 4% of all ranked servers.
Tags, lists
Where does US | For all Mankind PVE | No Raiding/Killing/Stealing appear among the Rust Census lists and filters?
These Rust Census lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Which meanings do the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing carry?
These are the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 1907757397, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is US | For all Mankind PVE | No Raiding/Killing/Stealing configured, and what rules does it keep?
No gather rate is recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Enter client.connect 104.143.3.215:28049 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/NaFYt8JeFF.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
