Statistical profileOnline
BedWars Shorts Studio
99.60.20.209:28015 checked 11m ago
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1. Main points
Players now
1/ 12
8% full
7-day average
1
peak 1
Rank
#4,171
top 19%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 1 players on it, 8% of its 12 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #4,171 of all ranked servers, the top 19%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on BedWars Shorts Studio
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 06:55 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 15:45 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 04:13 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 09:18 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:12 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 23:47 UTC6d ago | 1 | – | 1.1 days | 0 |
| Sun 18 Oct, 04:56 UTC10d ago | 3 | halved by day 1 | 3.8 days | 0 |
| Sat 17 Oct, 01:59 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 21:58 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 21:49 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 20:57 UTC11d ago | 3 | – | 1.3 days | 0 |
| Thu 15 Oct, 18:04 UTC12d ago | 2 | – | 1.1 days | 2 |
| Wed 14 Oct, 22:15 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 20:33 UTC13d ago | 2 | – | 0.9 days | 2 |
| Sat 10 Oct, 16:09 UTC17d ago | – | – | – | 0 |
| Sat 10 Oct, 15:53 UTC17d ago | – | – | – | 0 |
| Sat 10 Oct, 15:41 UTC17d ago | 2 | held half | 4.2 days | 2 |
| Wed 7 Oct, 17:06 UTC20d ago | 2 | held half | 2.9 days | 1 |
| Sat 3 Oct, 17:36 UTC24d ago | – | – | – | 1 |
| Sat 3 Oct, 15:49 UTC24d ago | 1 | held half | 4.1 days | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of BedWars Shorts Studio
1000 · seed 0
Table 2: The world
As the server publishes it
| Map | BedWars |
|---|---|
| Size | 1000 |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of BedWars Shorts Studio
What the server publishes and what was recorded
| Address | 99.60.20.209:28015 |
|---|---|
| Region | – |
| Max players | 12 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 140 on average | 102 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 16 / 3300 |
| RaidLab | groups of 8+ · 12 on average | 200 / 50 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 2 / 40 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 3 / 300 |
9. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for BedWars Shorts Studio: what is it?
No reset on BedWars Shorts Studio counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of BedWars Shorts Studio?
This release records BedWars Shorts Studio as online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 96 of them, or 57%. It was first seen by Rust Census on 13 September 2026.
Does BedWars Shorts Studio hold a steady frame rate and connection?
Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 240 entities, including buildings, deployables and all else. Memory use reached 1,304 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for BedWars Shorts Studio?
A region is not published by BedWars Shorts Studio. Rust Census does not look up where the machine stands; it shows where a server says it is. 99.60.20.209:28015 is its address.
On which Rust version does BedWars Shorts Studio operate?
The version in use on BedWars Shorts Studio is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for BedWars Shorts Studio?
At counting time BedWars Shorts Studio recorded 1 players across 12 slots. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is BedWars Shorts Studio placed?
The rank for BedWars Shorts Studio is #4,171 on seven-day player hours, in the top 19% of ranked servers.
Tag details
Which Rust Census filters and lists cover BedWars Shorts Studio?
These Rust Census lists include BedWars Shorts Studio: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on BedWars Shorts Studio: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): Slots: 12; ts100 (Group limit): The limit is 100 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags BedWars Shorts Studio publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for BedWars Shorts Studio?
Generated by the game, the procedural map on BedWars Shorts Studio measures 1,000. The map carries the name: BedWars.
How is BedWars Shorts Studio configured, and what rules does it keep?
No gather rate is recorded for BedWars Shorts Studio in its name. No group exceeds 100 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to BedWars Shorts Studio?
Enter client.connect 99.60.20.209:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp12 | Max players Slots: 12. |
ts100 | Group limit The limit is 100 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.