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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,042 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BedWars Shorts Studio

99.60.20.209:28015 checked 11m ago

moddedcarbon
Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
99.60.20.209:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 12

8% full

7-day average

1

peak 1

Rank

#4,171

top 19%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 1 players on it, 8% of its 12 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #4,171 of all ranked servers, the top 19%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on BedWars Shorts Studio

Players now and over time, UTC

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608015:0000:0009:0018:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:55 UTC2d ago – – – 0
Sat 24 Oct, 15:45 UTC3d ago – – – 0
Sat 24 Oct, 04:13 UTC4d ago – – – 1
Fri 23 Oct, 09:18 UTC5d ago – – – 1
Fri 23 Oct, 02:12 UTC5d ago – – – 0
Wed 21 Oct, 23:47 UTC6d ago 1 – 1.1 days 0
Sun 18 Oct, 04:56 UTC10d ago 3 halved by day 1 3.8 days 0
Sat 17 Oct, 01:59 UTC11d ago – – – 1
Fri 16 Oct, 21:58 UTC11d ago – – – 1
Fri 16 Oct, 21:49 UTC11d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of BedWars Shorts Studio

1000 · seed 0

Custom map, no picture published

Table 2: The world

As the server publishes it

MapBedWars
Size1000
Seed–

7. Server characteristics

Table 3: Characteristics of BedWars Shorts Studio

What the server publishes and what was recorded

Address99.60.20.209:28015
Region–
Max players12
Group limit100 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 140 on average102 / 300
EU Hub 01EU · groups of 1000+ · 24 on average16 / 3300
RaidLabgroups of 8+ · 12 on average200 / 50
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0 / 50
A Shockbyte Rust Servergroups of 8+ · 2 on average2 / 40
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average3 / 300

9. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for BedWars Shorts Studio: what is it?

No reset on BedWars Shorts Studio counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of BedWars Shorts Studio?

This release records BedWars Shorts Studio as online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 96 of them, or 57%. It was first seen by Rust Census on 13 September 2026.

Does BedWars Shorts Studio hold a steady frame rate and connection?

Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 240 entities, including buildings, deployables and all else. Memory use reached 1,304 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for BedWars Shorts Studio?

A region is not published by BedWars Shorts Studio. Rust Census does not look up where the machine stands; it shows where a server says it is. 99.60.20.209:28015 is its address.

On which Rust version does BedWars Shorts Studio operate?

The version in use on BedWars Shorts Studio is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for BedWars Shorts Studio?

At counting time BedWars Shorts Studio recorded 1 players across 12 slots. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is BedWars Shorts Studio placed?

The rank for BedWars Shorts Studio is #4,171 on seven-day player hours, in the top 19% of ranked servers.

Tag details

Which Rust Census filters and lists cover BedWars Shorts Studio?

These Rust Census lists include BedWars Shorts Studio: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on BedWars Shorts Studio: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): Slots: 12; ts100 (Group limit): The limit is 100 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags BedWars Shorts Studio publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for BedWars Shorts Studio?

Generated by the game, the procedural map on BedWars Shorts Studio measures 1,000. The map carries the name: BedWars.

How is BedWars Shorts Studio configured, and what rules does it keep?

No gather rate is recorded for BedWars Shorts Studio in its name. No group exceeds 100 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Connecting

How can you connect to BedWars Shorts Studio?

Enter client.connect 99.60.20.209:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp12Max players Slots: 12.
ts100Group limit The limit is 100 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.