Statistical profileOnline
RaidLab
87.210.143.224:28015 checked 7m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
28
peak 201
Rank
#689
top 3%
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 28 players, with a peak of 201.
- It ranks #689 of all ranked servers, the top 3%, on player hours over the last seven days.
- It makes a new world every few hours (10 this week): those are resets, not wipes.
2. Players
Figure 1: Players on RaidLab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 01:59 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:43 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:17 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:08 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 00:48 UTC6d ago | – | – | – | 100 |
| Fri 23 Oct, 00:37 UTC6d ago | – | – | – | 20 |
| Thu 22 Oct, 23:57 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:58 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:48 UTC6d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of RaidLab
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of RaidLab
What the server publishes and what was recorded
| Address | 87.210.143.224:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 15 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CSL | EU Staging | EU · groups of 8+ · 23 on average | 36 / 64 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 5 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| Warriors | groups of 8+ · 2 on average | 1 / 100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 5 / 300 |
9. Quick answers
From the figures on this page.
Wipe schedule
When does RaidLab wipe, and how often?
No reset on RaidLab counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of RaidLab?
RaidLab is online at the time of this release. 102 of 168 hours on across the last 7 full days gives an uptime of 61%. It was first seen by Rust Census on 15 September 2026.
In which location is RaidLab based?
No region is published by RaidLab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 87.210.143.224:28015 it is addressed.
On which Rust version does RaidLab operate?
Rust network protocol 2635 and build 168909 on Windows is the version RaidLab runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on RaidLab?
The present count is 0 players on RaidLab, out of 50 slots. This release records a seven-day average of 28 players and a peak of 201. Over the past 48 hours the highest average fell at 02:00 UTC: 200 players.
How does RaidLab compare with other servers in the rankings?
The rank for RaidLab is #689 on seven-day player hours, in the top 3% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RaidLab?
The Rust Census lists that RaidLab fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Average players: 25+ on average.
The tags on RaidLab: what do they indicate?
Read by the game's server browser, RaidLab publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RaidLab?
A procedural map runs on RaidLab, generated by the game.
On RaidLab, what rules and settings are in force?
No gather rate is given in the name of RaidLab. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server does not run VAC, Valve's anti-cheat.
How to join
What steps are needed to join RaidLab?
Enter client.connect 87.210.143.224:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.