Statistical profileOnline
A Shockbyte Rust Server
51.161.194.89:24467 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
2
peak 10
Rank
#2,289
top 10%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,289 of all ranked servers, the top 10%, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 09:20 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:03 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 08:51 UTC5d ago | – | – | – | 2 |
| Sat 24 Oct, 08:33 UTC5d ago | – | – | – | 5 |
| Fri 23 Oct, 06:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 04:52 UTC6d ago | – | – | – | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of A Shockbyte Rust Server
1500 · seed 69977523
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 69977523 |
7. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 51.161.194.89:24467 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 111 on average | 206 / 300 |
| RaidLab | groups of 8+ · 32 on average | 200 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 16 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 3 / 300 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 7 / 50 |
9. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Neither a wipe schedule nor any counted wipes are kept by A Shockbyte Rust Server, which generates a new world every few hours.
About the server
Is A Shockbyte Rust Server up, and how well has it held up?
A Shockbyte Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 3 days 5 hours ago. 104 of 120 hours on across the last 5 full days gives an uptime of 87%. First recorded by Rust Census on 23 October 2026.
What does the performance record of A Shockbyte Rust Server show?
Over the last 48 hours, server fps averaged 236; the lowest reading was 168. Buildings, deployables and everything else in the world took the entity count to 11,594. Memory use reached 3,559 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is A Shockbyte Rust Server based?
No region is given by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.161.194.89:24467 it is addressed.
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for A Shockbyte Rust Server?
A Shockbyte Rust Server stands at 0 players from 40 slots in this release. Averaged over seven days: 2 players, with a peak of 10. An average of 5 players was recorded at 05:00 UTC, the busiest hour of the last 48.
What position does A Shockbyte Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #2,289, placing it in the top 10% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover A Shockbyte Rust Server?
The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on A Shockbyte Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for A Shockbyte Rust Server?
Size 1,500 and seed 69977523: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to A Shockbyte Rust Server?
Enter client.connect 51.161.194.89:24467 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.