Statistical profileOffline
Testing server
95.26.147.207:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,262
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,262 of all ranked servers, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on Testing server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Testing server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Testing server
What the server publishes and what was recorded
| Address | 95.26.147.207:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 22:31 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 1 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 5 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 69 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Testing server?
The rhythm of Testing server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 40 days have passed since this world was made.
Server record
How reliable is Testing server, and is it online now?
The latest count records Testing server as offline, last seen 39 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 17 September 2026.
In which location is Testing server based?
No region is published by Testing server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 95.26.147.207:28015 it is addressed.
Which Rust version is Testing server running?
Rust network protocol 2633 and build 164530 on Windows is the version Testing server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Testing server carry?
At this release Testing server is offline, having last been seen 39 days 23 hours ago.
In the rankings of Rust servers, where is Testing server placed?
For seven-day player hours, Testing server is ranked #13,262, placing it in the top – of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Testing server?
Included in these Rust Census lists is Testing server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is meant by each tag shown on Testing server?
Read by the game's server browser, Testing server publishes these tags: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): No team system is in use here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Testing server?
The game generates the procedural map on Testing server.
What settings and rules have been listed for Testing server?
The name of Testing server carries no gather rate. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Testing server?
Enter client.connect 95.26.147.207:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts0 | Group limit No team system is in use here. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.