Statistical profileOnline
TheLastOfRust Premium Hardcore PvE Zombie Survival
91.229.114.2:28035 checked 13m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
2
peak 7
Rank
#2,422
top 11%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 7.
- It ranks #2,422 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TheLastOfRust Premium Hardcore PvE Zombie Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13 days
between real wipes
Wipe-day peak
9
players, last three wipes
Crowd held
0%
else halves by day 8
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:25 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW26d ago | 13 | halved by day 8 | 13 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TheLastOfRust Premium Hardcore PvE Zombie Survival
4096 · seed 0
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4096 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TheLastOfRust Premium Hardcore PvE Zombie Survival
What the server publishes and what was recorded
| Address | 91.229.114.2:28035 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Map Wipe: Monthly force wipe @ 4pm EST Blueprint Wipe: Monthly force wipe ###################################### Features: - Fog of war map (unlock grids as you discover them) - No tech tree (find the item to research it) - Workbenches extend throughout your entire base - Craftable and lockable vehicles (no air wolf vendor) - Heavy npcs guarding multiple monuments, heli, and bradley - Raiding zombies and npcs - Zombie hordes - Roaming Bosses - Tiered raidable bases - Tiered patrol helicopters (locked to your clan when called in) - 45 min day 15 min nights - 0.5x-2x gather rates depending on skills - 1x loot - 5x upkeep - No reasearching or crafting weapons - No wounded state (if you die you die) - Extra bradleys at monuments - Custom monuments - Instanced quarries and giant excavator - Auto turrets ignore players but attack npcs - Lots and lots of zombies... - Much more More info available at thelastofrust.com Click the View Webpage button to join our Discord or visit discord.thelastofrust.com
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 8 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| ShockRust | Blue | NoLimit | no group limit · 160 on average | 37 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on TheLastOfRust Premium Hardcore PvE Zombie Survival?
Too few wipes of TheLastOfRust Premium Hardcore PvE Zombie Survival are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 7 hours.
What should you expect on wipe day at TheLastOfRust Premium Hardcore PvE Zombie Survival?
Recent wipes drew an average peak of 9 players. The peak of the latest wipe's crowd came 46 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 8.
About the server
How reliable is TheLastOfRust Premium Hardcore PvE Zombie Survival, and is it online now?
At the latest check, TheLastOfRust Premium Hardcore PvE Zombie Survival was online. About 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of TheLastOfRust Premium Hardcore PvE Zombie Survival show?
Average server fps over the last 48 hours was 60, with a low of 50. The world carried up to 106,902 entities, including buildings, deployables and all else. The peak memory use recorded was 4,576 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does TheLastOfRust Premium Hardcore PvE Zombie Survival run from?
No region is published by TheLastOfRust Premium Hardcore PvE Zombie Survival. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.229.114.2:28035 is its address.
What version of Rust has been recorded on TheLastOfRust Premium Hardcore PvE Zombie Survival?
Rust network protocol 2635 and build 168909 on Linux is the version TheLastOfRust Premium Hardcore PvE Zombie Survival runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for TheLastOfRust Premium Hardcore PvE Zombie Survival?
The present count is 1 players on TheLastOfRust Premium Hardcore PvE Zombie Survival, out of 100 slots. This release records a seven-day average of 2 players and a peak of 7. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 3 players.
In the rankings of Rust servers, where is TheLastOfRust Premium Hardcore PvE Zombie Survival placed?
The rank for TheLastOfRust Premium Hardcore PvE Zombie Survival is #2,422 on seven-day player hours, in the top 11% of ranked servers.
Lists and tags
Where does TheLastOfRust Premium Hardcore PvE Zombie Survival appear among the Rust Census lists and filters?
These Rust Census lists include TheLastOfRust Premium Hardcore PvE Zombie Survival: Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
The tags on TheLastOfRust Premium Hardcore PvE Zombie Survival: what do they indicate?
gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags TheLastOfRust Premium Hardcore PvE Zombie Survival publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for TheLastOfRust Premium Hardcore PvE Zombie Survival?
Size 4,096: that is the procedural map on TheLastOfRust Premium Hardcore PvE Zombie Survival, generated by the game. The name of the map is listed as: Custom Map.
What settings and rules have been listed for TheLastOfRust Premium Hardcore PvE Zombie Survival?
The name of TheLastOfRust Premium Hardcore PvE Zombie Survival carries no gather rate. No group limit is published. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join TheLastOfRust Premium Hardcore PvE Zombie Survival?
Enter client.connect 91.229.114.2:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts0 | Group limit The team system is off. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.