Statistical profileOnline
TheLastOfRust Hardcore PvE Zombie Survival
91.229.114.2:28019 checked 14m ago
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1. Main points
Players now
2/ 100
2% full
7-day average
8
peak 24
Rank
#1,072
top 5%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 8 players, with a peak of 24.
- It ranks #1,072 of all ranked servers, the top 5%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on TheLastOfRust Hardcore PvE Zombie Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
43
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:56 UTC12d ago | 47 | – | running | 3 |
| Wed 14 Oct, 18:09 UTC13d ago | 47 | – | 1.1 days | 6 |
| Thu 1 Oct, 18:35 UTC FW26d ago | 34 | halved by day 6 | 13 days | 1 |
| Thu 17 Sep, 20:00 UTC40d ago | 41 | halved by day 4 | 13.9 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TheLastOfRust Hardcore PvE Zombie Survival
4096 · seed 0
Table 2: The world
As the server publishes it
| Map | cin |
|---|---|
| Size | 4096 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TheLastOfRust Hardcore PvE Zombie Survival
What the server publishes and what was recorded
| Address | 91.229.114.2:28019 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 19:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Map Wipe: Every two Thursdays @ 4pm EST Blueprint Wipe: Monthly force wipe ###################################### Features: - Fog of war map (unlock grids as you discover them) - No tech tree (find the item to research it) - Custom quests and skills themed for our server - Buy, grow, and sell drugs - Custom drug raids - Custom vehicles - Ability to wipe your blueprints whenever you want - Workbenches extend throughout your entire base - Craftable and lockable vehicles (no air wolf vendor) - Heavy npcs guarding multiple monuments, heli, and bradley - Raiding zombies and npcs - Zombie hordes - Tiered raidable bases - Tiered patrol helicopters (locked to your team when called in) - 0.5x-2x gather rates - custom loot table - Custom monuments - Cargo and oil rigs are locked to the first player/clan there - Instanced quarries and giant excavator - Auto turrets ignore players but attack npcs - Lots and lots of zombies... - Much more VIP available at vip.thelastofrust.com Click the View Webpage button to join our Discord or visit discord.thelastofrust.com
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 0 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 188 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for TheLastOfRust Hardcore PvE Zombie Survival: what is it?
Wipes on TheLastOfRust Hardcore PvE Zombie Survival fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 19 hours have passed since this world was made.
On TheLastOfRust Hardcore PvE Zombie Survival, what happens on wipe day?
Recent wipes drew an average peak of 43 players. The peak of the latest wipe's crowd came 6 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 5.
Server details
How reliable is TheLastOfRust Hardcore PvE Zombie Survival, and is it online now?
At the latest check, TheLastOfRust Hardcore PvE Zombie Survival was online. By its own reported uptime, it restarted about 19 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does TheLastOfRust Hardcore PvE Zombie Survival hold a steady frame rate and connection?
Average server fps over the last 48 hours was 59, with a low of 4. The world carried up to 154,829 entities, including buildings, deployables and all else. The peak memory use recorded was 4,922 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for TheLastOfRust Hardcore PvE Zombie Survival?
No region is given by TheLastOfRust Hardcore PvE Zombie Survival. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.229.114.2:28019 it is addressed.
On which Rust version does TheLastOfRust Hardcore PvE Zombie Survival operate?
The version in use on TheLastOfRust Hardcore PvE Zombie Survival is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for TheLastOfRust Hardcore PvE Zombie Survival?
The present count is 2 players on TheLastOfRust Hardcore PvE Zombie Survival, out of 100 slots. Averaged over seven days: 8 players, with a peak of 24. Over the past 48 hours the highest average fell at 00:00 UTC: 10 players.
What position does TheLastOfRust Hardcore PvE Zombie Survival hold in the server rankings?
For seven-day player hours, TheLastOfRust Hardcore PvE Zombie Survival is ranked #1,072, placing it in the top 5% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TheLastOfRust Hardcore PvE Zombie Survival?
The Rust Census lists that TheLastOfRust Hardcore PvE Zombie Survival fits are: Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
What is meant by each tag shown on TheLastOfRust Hardcore PvE Zombie Survival?
gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp100 (Max players): 100 slots are available; ts0 (Group limit): The team system is off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags TheLastOfRust Hardcore PvE Zombie Survival publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for TheLastOfRust Hardcore PvE Zombie Survival?
Size 4,096: that is the procedural map on TheLastOfRust Hardcore PvE Zombie Survival, generated by the game. The map carries the name: cin.
How is TheLastOfRust Hardcore PvE Zombie Survival configured, and what rules does it keep?
The name of TheLastOfRust Hardcore PvE Zombie Survival carries no gather rate. No group limit is published. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join TheLastOfRust Hardcore PvE Zombie Survival?
Enter client.connect 91.229.114.2:28019 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp100 | Max players 100 slots are available. |
ts0 | Group limit The team system is off. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.