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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.144.93:28015 checked 41d ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (07:35 UTC)
Source
Live server queries
Server address
95.26.144.93:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#13,961

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #13,961 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.144.93:28015
Region–
Max players1
Group limitteams off
Wipe schedule–
Last wipe14 Sep 2026, 15:49 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average6 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average4 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1 / 100
ShockRust | Blue | NoLimitno group limit · 157 on average77 / 500

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Testing server: what is it?

Too few wipes of Testing server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 44 days 6 hours ago.

About the server

What does the record show for the uptime and current status of Testing server?

The latest count records Testing server as offline, last seen 41 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.

Which location does Testing server run from?

No region is published by Testing server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.26.144.93:28015 it is addressed.

What version of Rust has been recorded on Testing server?

Rust network protocol 2633 and build 163794 on Windows is the version Testing server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Testing server?

At this release Testing server is offline, having last been seen 41 days 15 hours ago.

What position does Testing server hold in the server rankings?

The rank for Testing server is #13,961 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Testing server?

Included in these Rust Census lists is Testing server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Testing server carry?

gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp1 (Max players): Slots: 1; ts0 (Group limit): The team system is off; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Testing server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Testing server?

Testing server runs a procedural map, which the game generates.

How is Testing server configured, and what rules does it keep?

No gather rate is given in the name of Testing server. A group limit is not published for this server. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Testing server?

Enter client.connect 95.26.144.93:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcoreGame mode This is hardcore, which runs on a harsher ruleset.
mp1Max players Slots: 1.
ts0Group limit The team system is off.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.