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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,934 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.137.200:28015 checked 43d ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (13:26 UTC)
Source
Live server queries
Server address
95.26.137.200:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,288

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,288 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.137.200:28015
Region–
Max players1
Group limitteams off
Wipe schedule–
Last wipe14 Sep 2026, 15:49 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1 / 100
ShockRust | Blue | NoLimitno group limit · 150 on average71 / 500

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Testing server: what is it?

With too few wipes of Testing server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 44 days 15 hours ago.

Server details

Is Testing server up, and how well has it held up?

The latest count records Testing server as offline, last seen 43 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

In which location is Testing server based?

A region is not published by Testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 95.26.137.200:28015 it is addressed.

Which Rust version is Testing server running?

Rust network protocol 2633 and build 163794 on Windows is the version Testing server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Testing server carry?

Testing server is offline at present; its last recording was 43 days 18 hours ago.

In the rankings of Rust servers, where is Testing server placed?

The rank for Testing server is #13,288 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Testing server?

The Rust Census lists that Testing server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Testing server carry?

gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp1 (Max players): 1 slots are available; ts0 (Group limit): No team system is in use here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Testing server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Testing server?

A procedural map runs on Testing server, generated by the game.

What settings and rules have been listed for Testing server?

The name of Testing server carries no gather rate. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Testing server?

You can open the console in Rust with F1 and enter client.connect 95.26.137.200:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcoreGame mode Hardcore is the mode, with its harsher ruleset.
mp1Max players 1 slots are available.
ts0Group limit No team system is in use here.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.