Statistical profileOffline
Testing server
95.26.136.240:28015 checked 40d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,458
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,458 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on Testing server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Testing server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Testing server
What the server publishes and what was recorded
| Address | 95.26.136.240:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 15:49 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 49 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Testing server: what is it?
Too few wipes of Testing server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 43 days 13 hours.
Server details
Is Testing server up, and how well has it held up?
Last seen 40 days 13 hours ago, Testing server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 17 September 2026.
Which location does Testing server run from?
A region is not published by Testing server. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.26.136.240:28015 is its address.
On which Rust version does Testing server operate?
The version in use on Testing server is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Testing server carry?
At this release Testing server is offline, having last been seen 40 days 13 hours ago.
How does Testing server compare with other servers in the rankings?
The rank for Testing server is #14,458 on seven-day player hours, in the top – of ranked servers.
Tag details
Which Rust Census filters and lists cover Testing server?
The Rust Census lists that Testing server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on Testing server carry?
Read by the game's server browser, Testing server publishes these tags: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp1 (Max players): 1 slots are available; ts0 (Group limit): No team system is in use here; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Testing server?
A procedural map runs on Testing server, generated by the game.
What settings and rules have been listed for Testing server?
No gather rate is recorded for Testing server in its name. No group limit is published. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Testing server?
Enter client.connect 95.26.136.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp1 | Max players 1 slots are available. |
ts0 | Group limit No team system is in use here. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.