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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,156 players on 11,596 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.136.240:28015 checked 40d ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (15:19 UTC)
Source
Live server queries
Server address
95.26.136.240:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,458

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,458 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.136.240:28015
Region–
Max players1
Group limitteams off
Wipe schedule–
Last wipe14 Sep 2026, 15:49 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0 / 100
ShockRust | Blue | NoLimitno group limit · 158 on average49 / 500

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Testing server: what is it?

Too few wipes of Testing server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 43 days 13 hours.

Server details

Is Testing server up, and how well has it held up?

Last seen 40 days 13 hours ago, Testing server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 17 September 2026.

Which location does Testing server run from?

A region is not published by Testing server. Rust Census does not look up where the machine stands; it shows where a server says it is. 95.26.136.240:28015 is its address.

On which Rust version does Testing server operate?

The version in use on Testing server is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Testing server carry?

At this release Testing server is offline, having last been seen 40 days 13 hours ago.

How does Testing server compare with other servers in the rankings?

The rank for Testing server is #14,458 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Testing server?

The Rust Census lists that Testing server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Testing server carry?

Read by the game's server browser, Testing server publishes these tags: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp1 (Max players): 1 slots are available; ts0 (Group limit): No team system is in use here; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Testing server?

A procedural map runs on Testing server, generated by the game.

What settings and rules have been listed for Testing server?

No gather rate is recorded for Testing server in its name. No group limit is published. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Testing server?

Enter client.connect 95.26.136.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcoreGame mode This is hardcore, which runs on a harsher ruleset.
mp1Max players 1 slots are available.
ts0Group limit No team system is in use here.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.