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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,343 players on 11,769 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

CSL LiveTest

91.245.44.75:28380 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
91.245.44.75:28380
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 4

Rank

#3,887

top 18%

No wipes

resets

11 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,887 of all ranked servers, the top 18%, on player hours over the last seven days.
  • It makes a new world every few hours (11 this week): those are resets, not wipes.

2. Players

Figure 1: Players on CSL LiveTest

Players now and over time, UTC

AveragePeak
00.250.50.75123:0003:0008:0012:0017:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:38 UTC2d ago – – – 1
Mon 26 Oct, 01:18 UTC2d ago – – – 1
Mon 26 Oct, 00:55 UTC2d ago – – – 1
Sat 24 Oct, 16:49 UTC4d ago – – – 1
Sat 24 Oct, 16:20 UTC4d ago – – – 1
Sat 24 Oct, 16:05 UTC4d ago – – – 1
Sat 24 Oct, 13:18 UTC4d ago – – – 1
Sat 24 Oct, 13:04 UTC4d ago – – – 1
Sat 24 Oct, 12:58 UTC4d ago – – – 1
Fri 23 Oct, 06:14 UTC5d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of CSL LiveTest

Custom map, no picture published

Table 2: The world

As the server publishes it

MapATLAS MINI-GAMES
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of CSL LiveTest

What the server publishes and what was recorded

Address91.245.44.75:28380
Region–
Max players10
Group limit1000 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 127 on average22 / 300
EU Hub 01EU · groups of 1000+ · 23 on average27 / 3300
RaidLabgroups of 8+ · 20 on average0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average5 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0 / 50

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on CSL LiveTest?

Neither a wipe schedule nor any counted wipes are kept by CSL LiveTest, which generates a new world every few hours.

Server record

How reliable is CSL LiveTest, and is it online now?

The latest count records CSL LiveTest as offline, last seen 25 hours ago. 118 of 120 hours on across the last 5 full days gives an uptime of 98%. It was first seen by Rust Census on 22 October 2026.

What location has been recorded for CSL LiveTest?

A region is not published by CSL LiveTest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.245.44.75:28380 is its address.

Which Rust version is CSL LiveTest running?

This release lists CSL LiveTest on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for CSL LiveTest?

At this release CSL LiveTest is offline, having last been seen 25 hours ago. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.

How does CSL LiveTest compare with other servers in the rankings?

The rank for CSL LiveTest is #3,887 on seven-day player hours, in the top 18% of ranked servers.

Tags, lists

Where does CSL LiveTest appear among the Rust Census lists and filters?

These Rust Census lists include CSL LiveTest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on CSL LiveTest: what do they indicate?

These are the tags CSL LiveTest publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts1000 (Group limit): No team may hold more than 1000; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What settings and rules have been listed for CSL LiveTest?

The name of CSL LiveTest carries no gather rate. 1000 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What is the way to join CSL LiveTest?

Enter client.connect 91.245.44.75:28380 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts1000,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts1000Group limit No team may hold more than 1000.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Other

sc1Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.