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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,774 players on 11,660 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Imperfect World - HARDCORE MODE PVE

83.147.29.183:28015 checked 9m ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (02:15 UTC)
Source
Live server queries
Server address
83.147.29.183:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 3

Rank

#4,156

top 19%

Last wipe

26d ago

no schedule published

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,156 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Imperfect World - HARDCORE MODE PVE

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0021:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW26d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Imperfect World - HARDCORE MODE PVE

4250 · seed 0

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed–

8. Server characteristics

Table 4: Characteristics of Imperfect World - HARDCORE MODE PVE

What the server publishes and what was recorded

Address83.147.29.183:28015
Region–
Max players50
Group limitteams off
Wipe schedule–
Last wipe1 Oct 2026, 18:54 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

A lightly modded server but with player and building damage disabled. GLOBAL CHAT IS ENABLED ON THIS HARDCORE SERVER Come visit us on discord https://discord.gg/MyDnRyP 0% Decay/Upkeep (Except Twig - which can be destroyed) Remember to secure your TC, base and items, as anything insecure CAN be looted New Map Each Month SERVER RESTARTS DAILY 5.30AM GMT

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average9 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1 / 100
ShockRust | Blue | NoLimitno group limit · 161 on average32 / 500

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Imperfect World - HARDCORE MODE PVE?

A monthly force wipe is the sole occasion on which Imperfect World - HARDCORE MODE PVE wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 7 hours.

On Imperfect World - HARDCORE MODE PVE, what happens on wipe day?

The average busiest point of its recent wipes drew 3 players. 1 hours after the latest wipe, the crowd peaked.

Server record

Is Imperfect World - HARDCORE MODE PVE up, and how well has it held up?

This release records Imperfect World - HARDCORE MODE PVE as online. The uptime it reports puts the last restart at about 5 days 5 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Imperfect World - HARDCORE MODE PVE show?

The figures for the last 48 hours give an average of 71 server fps and a minimum of 63. The world carried up to 113,448 entities, including buildings, deployables and all else. The peak memory use recorded was 5,285 MB. Players feel low fps and a rising entity count as lag.

Which location does Imperfect World - HARDCORE MODE PVE run from?

No region is given by Imperfect World - HARDCORE MODE PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 83.147.29.183:28015 it is addressed.

What version of Rust has been recorded on Imperfect World - HARDCORE MODE PVE?

Rust network protocol 2635 and build 168909 on Windows is the version Imperfect World - HARDCORE MODE PVE runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Imperfect World - HARDCORE MODE PVE?

The present count is 0 players on Imperfect World - HARDCORE MODE PVE, out of 50 slots. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 22:00 UTC: 3 players.

How does Imperfect World - HARDCORE MODE PVE compare with other servers in the rankings?

For seven-day player hours, Imperfect World - HARDCORE MODE PVE is ranked #4,156, placing it in the top 19% of all ranked servers.

Tags, lists

Where does Imperfect World - HARDCORE MODE PVE appear among the Rust Census lists and filters?

The Rust Census lists that Imperfect World - HARDCORE MODE PVE fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is meant by each tag shown on Imperfect World - HARDCORE MODE PVE?

gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Imperfect World - HARDCORE MODE PVE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Imperfect World - HARDCORE MODE PVE?

Size 4,250: that is the procedural map on Imperfect World - HARDCORE MODE PVE, generated by the game.

How is Imperfect World - HARDCORE MODE PVE configured, and what rules does it keep?

No gather rate is recorded for Imperfect World - HARDCORE MODE PVE in its name. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Imperfect World - HARDCORE MODE PVE?

You can open the console in Rust with F1 and enter client.connect 83.147.29.183:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as http://dirtydevver.uk/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcoreGame mode This is hardcore, which runs on a harsher ruleset.
mp50Max players Slots: 50.
ts0Group limit Teams are disabled on this server.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.