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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,753 players on 11,600 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JP][PVE]HOUZITYA server 初心者OK

82.21.2.2:5604 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (06:05 UTC)
Source
Live server queries
Server address
82.21.2.2:5604
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

7/ 30

23% full

7-day average

4

peak 15

Rank

#1,473

top 7%

Last wipe

6d ago

no schedule published

Next wipe

8d 12h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 7 players on it, 23% of its 30 slots.
  • Over the last seven days it averaged 4 players, with a peak of 15.
  • It ranks #1,473 of all ranked servers, the top 7%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [JP][PVE]HOUZITYA server 初心者OK

Players now and over time, UTC

AveragePeak
0510152007:0015:0003:0011:0020:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0015:0003:0011:0020:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

Usual gap

14 days

between real wipes

On rhythm

80%

of its recent wipes

Wipe-day peak

15

players, last three wipes

Crowd held

0%

else halves by day 7

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 12hThu 5 Nov, 19:00 UTCForce wipe FW
11d 9hSun 8 Nov, 15:37 UTCOwn schedule
21d 8hWed 18 Nov, 15:03 UTCOwn schedule
36d 12hThu 3 Dec, 19:00 UTCForce wipe FW
39d 9hSun 6 Dec, 15:37 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctSun 11 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:03 UTC6d ago 13 – running 3
Sun 11 Oct, 15:37 UTC16d ago 16 halved by day 4 10 days 6
Fri 2 Oct, 10:32 UTC25d ago 15 halved by day 8 9.2 days 0
Wed 23 Sep, 15:17 UTC34d ago 17 halved by day 6 8.8 days 1
Sun 13 Sep, 15:37 UTC44d ago 19 halved by day 9 10 days 7

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JP][PVE]HOUZITYA server 初心者OK

3500 · seed 1337

Map of [JP][PVE]HOUZITYA server 初心者OK

Table 3: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 4: Characteristics of [JP][PVE]HOUZITYA server 初心者OK

What the server publishes and what was recorded

Address82.21.2.2:5604
Region–
Max players30
Group limit20 max
Wipe schedule–
Last wipe21 Oct 2026, 15:03 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

初心者OK リソーススタック6倍 ※レイダブルベースや様々なプラグイン導入済 通報や導入MOD確認、Discordサーバー参加希望の場合は、 DiscordID「Ugenta」までご連絡ください。 未強化の拠点は2日で強制風化します。 迷惑行為はBANの対象になります 毎晩1時頃再起動 Next Full Wipe: 11/1

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average64 / 200
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average43 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average41 / 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average21 / 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average14 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average18 / 88

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [JP][PVE]HOUZITYA server 初心者OK: what is it?

Wipes on [JP][PVE]HOUZITYA server 初心者OK follow a rhythm of every 4 weeks on Wednesday at 15:03 and every 4 weeks on Sunday at 15:37 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 6 days 15 hours ago.

What should you expect on wipe day at [JP][PVE]HOUZITYA server 初心者OK?

An average of 15 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 21 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of [JP][PVE]HOUZITYA server 初心者OK?

This release records [JP][PVE]HOUZITYA server 初心者OK as online. About 24 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. First recorded by Rust Census on 13 September 2026.

Does [JP][PVE]HOUZITYA server 初心者OK hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 152 server fps and a minimum of 85. Buildings, deployables and everything else in the world took the entity count to 101,438. Up to 6,203 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does [JP][PVE]HOUZITYA server 初心者OK run from?

No region tag is published by [JP][PVE]HOUZITYA server 初心者OK, but its name points to Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.21.2.2:5604 it is addressed.

On which Rust version does [JP][PVE]HOUZITYA server 初心者OK operate?

The version in use on [JP][PVE]HOUZITYA server 初心者OK is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does [JP][PVE]HOUZITYA server 初心者OK carry?

The present count is 7 players on [JP][PVE]HOUZITYA server 初心者OK, out of 30 slots. Averaged over seven days: 4 players, with a peak of 15. Over the past 48 hours the highest average fell at 13:00 UTC: 10 players.

What position does [JP][PVE]HOUZITYA server 初心者OK hold in the server rankings?

For seven-day player hours, [JP][PVE]HOUZITYA server 初心者OK is ranked #1,473, placing it in the top 7% of all ranked servers.

Tags, lists

Where does [JP][PVE]HOUZITYA server 初心者OK appear among the Rust Census lists and filters?

These Rust Census lists include [JP][PVE]HOUZITYA server 初心者OK: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on [JP][PVE]HOUZITYA server 初心者OK: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts20 (Group limit): No team may hold more than 20; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [JP][PVE]HOUZITYA server 初心者OK publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [JP][PVE]HOUZITYA server 初心者OK?

[JP][PVE]HOUZITYA server 初心者OK runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for [JP][PVE]HOUZITYA server 初心者OK?

No gather rate is recorded for [JP][PVE]HOUZITYA server 初心者OK in its name. 20 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [JP][PVE]HOUZITYA server 初心者OK?

Enter client.connect 82.21.2.2:5604 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts20,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts20Group limit No team may hold more than 20.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.