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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,939 players on 11,686 servers
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Statistical profileOffline

Cave Test Server

76.34.138.108:28015 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (05:55 UTC)
Source
Live server queries
Server address
76.34.138.108:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 1

Rank

#10,174

top 46%

No wipes

resets

9 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,174 of all ranked servers, the top 46%, on player hours over the last seven days.
  • It makes a new world every few hours (9 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Cave Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:22 UTC5d ago – – – 1
Fri 23 Oct, 03:15 UTC5d ago – – – 1
Fri 23 Oct, 02:49 UTC6d ago – – – 1
Fri 23 Oct, 02:33 UTC6d ago – – – 0
Fri 23 Oct, 02:24 UTC6d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Fri 23 Oct, 01:51 UTC6d ago – – – 1
Fri 23 Oct, 01:47 UTC6d ago – – – 1
Fri 23 Oct, 01:36 UTC6d ago – – – 0
Wed 21 Oct, 04:58 UTC7d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Cave Test Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Cave Test Server

What the server publishes and what was recorded

Address76.34.138.108:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen4 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 121 on average16 / 300
RaidLabgroups of 8+ · 24 on average0 / 50
EU Hub 01EU · groups of 1000+ · 24 on average4 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average1 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0 / 50

9. Quick answers

From the figures on this page.

Wipe details

When does Cave Test Server wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by Cave Test Server, which generates a new world every few hours.

Server record

How reliable is Cave Test Server, and is it online now?

Cave Test Server is offline at the time of this release; it was last seen 5 days 21 hours ago. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. The first sighting of it by Rust Census was on 4 October 2026.

Which location does Cave Test Server run from?

No region is published by Cave Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 76.34.138.108:28015 it is addressed.

What version of Rust has been recorded on Cave Test Server?

Rust network protocol 2635 and build 168909 on Windows is the version Cave Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Cave Test Server?

The last count for Cave Test Server was 5 days 21 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

What position does Cave Test Server hold in the server rankings?

The rank for Cave Test Server is #10,174 on seven-day player hours, in the top 46% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Cave Test Server?

These Rust Census lists include Cave Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Cave Test Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Cave Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What settings and rules have been listed for Cave Test Server?

No gather rate is recorded for Cave Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Cave Test Server?

You can open the console in Rust with F1 and enter client.connect 76.34.138.108:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.