Statistical profileOffline
Cave Test Server
76.34.138.108:28015 checked 5d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#10,174
top 46%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,174 of all ranked servers, the top 46%, on player hours over the last seven days.
- It makes a new world every few hours (9 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Cave Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:22 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 03:15 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:49 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 02:33 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:24 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:00 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:51 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 01:47 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 01:36 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 04:58 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 04:53 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 04:36 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 02:55 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 02:39 UTC9d ago | – | – | – | 0 |
| Tue 20 Oct, 02:32 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 02:09 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 01:57 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 01:40 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 07:03 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 06:56 UTC9d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Cave Test Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Cave Test Server
What the server publishes and what was recorded
| Address | 76.34.138.108:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 4 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 121 on average | 16 / 300 |
| RaidLab | groups of 8+ · 24 on average | 0 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 4 / 3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
9. Quick answers
From the figures on this page.
Wipe details
When does Cave Test Server wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by Cave Test Server, which generates a new world every few hours.
Server record
How reliable is Cave Test Server, and is it online now?
Cave Test Server is offline at the time of this release; it was last seen 5 days 21 hours ago. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. The first sighting of it by Rust Census was on 4 October 2026.
Which location does Cave Test Server run from?
No region is published by Cave Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 76.34.138.108:28015 it is addressed.
What version of Rust has been recorded on Cave Test Server?
Rust network protocol 2635 and build 168909 on Windows is the version Cave Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Cave Test Server?
The last count for Cave Test Server was 5 days 21 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does Cave Test Server hold in the server rankings?
The rank for Cave Test Server is #10,174 on seven-day player hours, in the top 46% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Cave Test Server?
These Rust Census lists include Cave Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Cave Test Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Cave Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for Cave Test Server?
No gather rate is recorded for Cave Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Cave Test Server?
You can open the console in Rust with F1 and enter client.connect 76.34.138.108:28015; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.