Statistical profileOnline
Sidewalkchalk's
73.167.244.211:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#5,971
top 27%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,971 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Sidewalkchalk's
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:21 UTC16d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Sidewalkchalk's
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Sidewalkchalk's
What the server publishes and what was recorded
| Address | 73.167.244.211:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 07:54 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 3 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 1 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 92 / 500 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Sidewalkchalk's wipe, and how often?
Too few wipes of Sidewalkchalk's are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 14 hours.
What should you expect on wipe day at Sidewalkchalk's?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
Is Sidewalkchalk's up, and how well has it held up?
Sidewalkchalk's is online at the time of this release. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
In which location is Sidewalkchalk's based?
A region is not published by Sidewalkchalk's. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 73.167.244.211:28015 is its address.
Which Rust version is Sidewalkchalk's running?
Rust network protocol 2635 and build 168909 on Linux is the version Sidewalkchalk's runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Sidewalkchalk's?
The present count is 0 players on Sidewalkchalk's, out of 10 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.
In the rankings of Rust servers, where is Sidewalkchalk's placed?
The rank for Sidewalkchalk's is #5,971 on seven-day player hours, in the top 27% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Sidewalkchalk's?
The Rust Census lists that Sidewalkchalk's fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is meant by each tag shown on Sidewalkchalk's?
Read by the game's server browser, Sidewalkchalk's publishes these tags: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp10 (Max players): Slots: 10; ts0 (Group limit): No team system is in use here; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Sidewalkchalk's?
Sidewalkchalk's runs a procedural map, which the game generates.
What settings and rules have been listed for Sidewalkchalk's?
No gather rate is given in the name of Sidewalkchalk's. No group limit is published. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Sidewalkchalk's?
Enter client.connect 73.167.244.211:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp10 | Max players Slots: 10. |
ts0 | Group limit No team system is in use here. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.