Statistical profileOnline
RCE-RustCoreEsport
57.129.186.69:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#7,957
top 36%
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #7,957 of all ranked servers, the top 36%, on player hours over the last seven days.
- It makes a new world every few hours (11 this week): those are resets, not wipes.
2. Players
Figure 1: Players on RCE-RustCoreEsport
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:42 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 09:10 UTC9h ago | – | – | – | 0 |
| Tue 27 Oct, 16:14 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:37 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 14:56 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 17:41 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 14:30 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 13:19 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 12:54 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 09:22 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:30 UTC4d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of RCE-RustCoreEsport
3500 · seed 471471404
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 471471404 |
7. Server characteristics
Table 3: Characteristics of RCE-RustCoreEsport
What the server publishes and what was recorded
| Address | 57.129.186.69:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 24 Oct 2026 |
8. About this server
In its own words: the description the server publishes, unedited.
Serveur communautaire, non affilié à Facepunch Studios. Wipes compétitifs sur inscription : rejoins une équipe sur le site Rust Core Esport (premier wipe gratuit, puis Pass RCE).
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 137 on average | 122 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 11 / 3300 |
| RaidLab | groups of 8+ · 17 on average | 200 / 50 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 4 / 300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RCE-RustCoreEsport wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by RCE-RustCoreEsport, which generates a new world every few hours.
About the server
What does the record show for the uptime and current status of RCE-RustCoreEsport?
At the latest check, RCE-RustCoreEsport was online. By its own reported uptime, it restarted about 6 hours ago. A total of 70 of 72 hours were up over 3 full days, which is 97% of the time. The first sighting of it by Rust Census was on 24 October 2026.
How well does RCE-RustCoreEsport perform?
The figures for the last 48 hours give an average of 199 server fps and a minimum of 50. Buildings, deployables and everything else in the world took the entity count to 64,551. Memory use reached 2,328 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does RCE-RustCoreEsport run from?
No region is published by RCE-RustCoreEsport. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 57.129.186.69:28015 is its address.
What version of Rust has been recorded on RCE-RustCoreEsport?
The version in use on RCE-RustCoreEsport is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on RCE-RustCoreEsport?
At counting time RCE-RustCoreEsport recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 2 players was recorded at 16:00 UTC, the busiest hour of the last 48.
How does RCE-RustCoreEsport compare with other servers in the rankings?
The rank for RCE-RustCoreEsport is #7,957 on seven-day player hours, in the top 36% of ranked servers.
Tag details
Which Rust Census filters and lists cover RCE-RustCoreEsport?
The Rust Census lists that RCE-RustCoreEsport fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on RCE-RustCoreEsport?
Read by the game's server browser, RCE-RustCoreEsport publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for RCE-RustCoreEsport?
RCE-RustCoreEsport runs a procedural map of size 3,500 with seed 471471404, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RCE-RustCoreEsport?
The name of RCE-RustCoreEsport carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join RCE-RustCoreEsport?
Enter client.connect 57.129.186.69:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.