Statistical profileOnline
[AU] Dave Pure
51.161.198.60:60406 checked 6m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,861
top 58%
Last wipe
25d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,861 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU] Dave Pure
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [AU] Dave Pure
4500 · seed 1415738502
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1415738502 |
8. Server characteristics
Table 4: Characteristics of [AU] Dave Pure
What the server publishes and what was recorded
| Address | 51.161.198.60:60406 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 05:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 9 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 5 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 5 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 2 / 75 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [AU] Dave Pure wipe, and how often?
Once a month, and only with the force wipe, does [AU] Dave Pure wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 25 days 17 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [AU] Dave Pure?
The average busiest point of its recent wipes drew 1 players. 20 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of [AU] Dave Pure?
[AU] Dave Pure is online at the time of this release. By its own reported uptime, it restarted about 16 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [AU] Dave Pure show?
The figures for the last 48 hours give an average of 100 server fps and a minimum of 20. The world carried up to 121,898 entities, including buildings, deployables and all else. The peak memory use recorded was 3,752 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [AU] Dave Pure based?
Its name points to Oceania, though [AU] Dave Pure publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.161.198.60:60406 is its address.
What version of Rust has been recorded on [AU] Dave Pure?
Rust network protocol 2635 and build 168909 on Linux is the version [AU] Dave Pure runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [AU] Dave Pure carry?
At counting time [AU] Dave Pure recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 1.
How does [AU] Dave Pure compare with other servers in the rankings?
The rank for [AU] Dave Pure is #12,861 on seven-day player hours, in the top 58% of ranked servers.
Tags, lists
Where does [AU] Dave Pure appear among the Rust Census lists and filters?
The Rust Census lists that [AU] Dave Pure fits are: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on [AU] Dave Pure?
These are the tags [AU] Dave Pure publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on [AU] Dave Pure?
[AU] Dave Pure runs a procedural map of size 4,500 with seed 1415738502, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [AU] Dave Pure, what rules and settings are in force?
The name of [AU] Dave Pure carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [AU] Dave Pure?
Enter client.connect 51.161.198.60:60406 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.