Statistical profileOnline
vanilla +
OC 51.161.219.251:28020 checked 26m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
1
peak 8
Rank
#3,061
top 14% · #83 in OC
Last wipe
11d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 1 players, with a peak of 8.
- It ranks #3,061 of all ranked servers, the top 14%, and #83 in OC, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on vanilla +
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Usual gap
8.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
0%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC11d ago | 5 | – | running | 0 |
| Sun 18 Oct, 04:22 UTC11d ago | 5 | – | 0.3 days | 0 |
| Thu 1 Oct, 18:56 UTC FW28d ago | 5 | halved by day 6 | 16.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of vanilla +
What the server publishes and what was recorded
| Address | 51.161.219.251:28020 |
|---|---|
| Region | OC |
| Max players | 75 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 11:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to our Vanilla Rust Server! Looking for a true experience with qol upgrades? You've found the right place! No pay-to-win, no crazy mods Vanilla Gameplay – The classic Rust experience. Build, Raid & Survive – Make your mark on the island. Fair Play – No pay-to-win advantages. PvP & Raiding – Fight for your loot and defend your base. Whether you're a solo player, a duo, or a full squad, there's a place for you here. Gather your resources. Build your base. Trust nobody. QoL Upgrades – Useful quality-of-life improvements for a smoother gameplay experience without ruining the vanilla feel. Good luck, survivors. You'll need it.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 9 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 4 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 6 on average | 3 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 4 / 500 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 3 / 75 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 3 on average | 4 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on vanilla +?
Once a month, and only with the force wipe, does vanilla + wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 11 days 13 hours have passed since this world was made. The tags list a wipe schedule of one month.
On vanilla +, what happens on wipe day?
Recent wipes drew an average peak of 5 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 6.
Server record
What does the record show for the uptime and current status of vanilla +?
vanilla + is online at the time of this release. By its own reported uptime, it restarted about 4 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. The first sighting of it by Rust Census was on 13 September 2026.
Does vanilla + hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 10; the lowest reading was 5. The world carried up to 121,805 entities, including buildings, deployables and all else. Up to 5,266 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for vanilla +?
In Oceania vanilla + lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.161.219.251:28020 it is addressed.
Which Rust version is vanilla + running?
The version in use on vanilla + is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does vanilla + carry?
The present count is 0 players on vanilla +, out of 75 slots. This release records a seven-day average of 1 players and a peak of 8. Over the past 48 hours the highest average fell at 06:00 UTC: 2 players.
What position does vanilla + hold in the server rankings?
On player hours over the last seven days vanilla + stands at #3,061, #83 in Oceania, in the top 14% of ranked servers.
Lists and tags
Where does vanilla + appear among the Rust Census lists and filters?
Included in these Rust Census lists is vanilla +: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on vanilla +?
These are the tags vanilla + publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for vanilla +?
vanilla + runs a procedural map of size 4,300 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On vanilla +, what rules and settings are in force?
No gather rate is given in the name of vanilla +. The group limit is 16 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to vanilla +?
Enter client.connect 51.161.219.251:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players The server holds 75 slots. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
