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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU] Facepunch Premium 1

51.161.199.59:28015 checked 3h ago

official monthly wipes vanillapremium
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
51.161.199.59:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

8/ 250

3% full

7-day average

8

peak 18

Rank

#1,087

top 5%

Last wipe

27d ago

monthly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 8 players on it, 3% of its 250 slots.
  • Over the last seven days it averaged 8 players, with a peak of 18.
  • It ranks #1,087 of all ranked servers, the top 5%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU] Facepunch Premium 1

Players now and over time, UTC

AveragePeak
0510152021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

Wipe-day peak

87

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 87 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] Facepunch Premium 1

4500 · seed 2076371107

Map of [AU] Facepunch Premium 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed2076371107
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU] Facepunch Premium 1

What the server publishes and what was recorded

Address51.161.199.59:28015
Region–
Max players250
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnameau__premium__1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online222 / 400
[EU East] Facepunch 4Online152 / 350
[EU] Facepunch Premium 1Online147 / 350
[EU East] Facepunch 5Online139 / 350
[EU] Facepunch Softcore 1Online65 / 400
[EU] Facepunch Softcore 3Online65 / 400
[EU] Facepunch Softcore 2Online61 / 400
[EU East] Facepunch 7Online58 / 300

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average14 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average1 / 100
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1 / 75
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average9 / 100

12. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [AU] Facepunch Premium 1: what is it?

Once a month, and only with the force wipe, does [AU] Facepunch Premium 1 wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 2 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

On [AU] Facepunch Premium 1, what happens on wipe day?

An average of 87 players attended at peak across recent wipes. 16 hours after the latest wipe, the crowd peaked.

Server details

Is [AU] Facepunch Premium 1 up, and how well has it held up?

This release records [AU] Facepunch Premium 1 as online. The uptime it reports puts the last restart at about 4 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [AU] Facepunch Premium 1 show?

Average server fps over the last 48 hours was 170, with a low of 96. The world carried up to 134,738 entities, including buildings, deployables and all else. The peak memory use recorded was 5,676 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [AU] Facepunch Premium 1 run from?

No region tag is published by [AU] Facepunch Premium 1, but its name points to Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.161.199.59:28015 is its address.

What version of Rust has been recorded on [AU] Facepunch Premium 1?

Rust network protocol 2635 and build 168909 on Windows is the version [AU] Facepunch Premium 1 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for [AU] Facepunch Premium 1?

[AU] Facepunch Premium 1 stands at 8 players from 250 slots in this release. This release records a seven-day average of 8 players and a peak of 18. Over the past 48 hours the highest average fell at 08:00 UTC: 12 players.

How does [AU] Facepunch Premium 1 compare with other servers in the rankings?

For seven-day player hours, [AU] Facepunch Premium 1 is ranked #1,087, placing it in the top 5% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover [AU] Facepunch Premium 1?

The Rust Census lists that [AU] Facepunch Premium 1 fits are: Rust tutorial servers, Oceania Rust servers, Official Rust servers: live and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator runs [AU] Facepunch Premium 1?

The same operator most likely runs [AU] Facepunch Premium 1 and 124 other servers we track, as all publish a playrust.com hostname.

The tags on [AU] Facepunch Premium 1: what do they indicate?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags [AU] Facepunch Premium 1 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for [AU] Facepunch Premium 1?

The procedural map on [AU] Facepunch Premium 1 is generated by the game, measures 4,500 and carries seed 2076371107. The same size and seed produce the same map; RustMaps shows it from this page.

On [AU] Facepunch Premium 1, what rules and settings are in force?

The name of [AU] Facepunch Premium 1 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join [AU] Facepunch Premium 1?

Enter client.connect 51.161.199.59:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp250Max players The server holds 250 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Mods and access

^qPremium Rust's premium status is required to join.

Other

sc2Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.