Statistical profileOffline
Rustoria.co - SEA Main Preview Server (Map #2)
5.223.73.140:28010 checked 16h ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,681
top 66%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,681 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Rustoria.co - SEA Main Preview Server (Map #2)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
11 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:04 UTC4d ago | 1 | – | running | 0 |
| Wed 14 Oct, 07:48 UTC15d ago | 1 | – | 11 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rustoria.co - SEA Main Preview Server (Map #2)
4000 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4000 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Rustoria.co - SEA Main Preview Server (Map #2)
What the server publishes and what was recorded
| Address | 5.223.73.140:28010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 11:46 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 66 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 36 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 33 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 53 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 15 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18 / 88 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rustoria.co - SEA Main Preview Server (Map #2)?
With too few wipes of Rustoria.co - SEA Main Preview Server (Map #2) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 4 hours have passed since this world was made.
On Rustoria.co - SEA Main Preview Server (Map #2), what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 6 hours after it began.
Server record
What does the record show for the uptime and current status of Rustoria.co - SEA Main Preview Server (Map #2)?
Last seen 16 hours ago, Rustoria.co - SEA Main Preview Server (Map #2) is offline in this release. About 3 days 11 hours ago is when it last restarted, according to the uptime it reports. 86 of 168 hours on across the last 7 full days gives an uptime of 51%. The first sighting of it by Rust Census was on 13 October 2026.
How well does Rustoria.co - SEA Main Preview Server (Map #2) perform?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 101,769. Memory use reached 2,716 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rustoria.co - SEA Main Preview Server (Map #2)?
Pointing to Asia is Rustoria.co - SEA Main Preview Server (Map #2)'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.223.73.140:28010 is its address.
What version of Rust has been recorded on Rustoria.co - SEA Main Preview Server (Map #2)?
Rust network protocol 2635 and build 168909 on Linux is the version Rustoria.co - SEA Main Preview Server (Map #2) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rustoria.co - SEA Main Preview Server (Map #2)?
At this release Rustoria.co - SEA Main Preview Server (Map #2) is offline, having last been seen 16 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does Rustoria.co - SEA Main Preview Server (Map #2) hold in the server rankings?
The rank for Rustoria.co - SEA Main Preview Server (Map #2) is #14,681 on seven-day player hours, in the top 66% of ranked servers.
Lists and tags
Where does Rustoria.co - SEA Main Preview Server (Map #2) appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rustoria.co - SEA Main Preview Server (Map #2): Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Rustoria.co - SEA Main Preview Server (Map #2)?
gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; builds (Build server): Practise building and design your bases here; creative (Creative): Creative building: nothing is gathered and you build what you like; training (Combat training): Practice your aim and PvP here; the loot is handed to you; modded (Modded): Modded: the game is changed by plugins or settings are the tags Rustoria.co - SEA Main Preview Server (Map #2) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Rustoria.co - SEA Main Preview Server (Map #2)?
Size 4,000 and seed 1337: that is the procedural map on Rustoria.co - SEA Main Preview Server (Map #2), generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
How is Rustoria.co - SEA Main Preview Server (Map #2) configured, and what rules does it keep?
No gather rate is recorded for Rustoria.co - SEA Main Preview Server (Map #2) in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Rustoria.co - SEA Main Preview Server (Map #2)?
Enter client.connect 5.223.73.140:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|---|
builds | Build server Practise building and design your bases here. |
creative | Creative Creative building: nothing is gathered and you build what you like. |
training | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
modded | Modded Modded: the game is changed by plugins or settings. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.