Statistical profileOffline
LocalServer
5.18.140.200:28015 checked 2d ago
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1. Main points
Players now
2/ 2
100% full
7-day average
1
peak 2
Rank
#5,897
top 26%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 2 players on it, 100% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #5,897 of all ranked servers, the top 26%, on player hours over the last seven days.
- It makes a new world every few hours (9 this week): those are resets, not wipes.
2. Players
Figure 1: Players on LocalServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:36 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:50 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 15:30 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 14:15 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 12:55 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 20:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 20:23 UTC6d ago | – | – | – | 2 |
| Wed 21 Oct, 19:06 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:28 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 17:29 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 19:07 UTC8d ago | – | – | – | 2 |
| Sat 17 Oct, 11:52 UTC11d ago | 2 | – | 2.3 days | 2 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of LocalServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of LocalServer
What the server publishes and what was recorded
| Address | 5.18.140.200:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 14 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 137 on average | 122 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 11 / 3300 |
| RaidLab | groups of 8+ · 17 on average | 200 / 50 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 4 / 300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on LocalServer?
Neither a wipe schedule nor any counted wipes are kept by LocalServer, which generates a new world every few hours.
About the server
How reliable is LocalServer, and is it online now?
Last seen 2 days 21 hours ago, LocalServer is offline in this release. 23 of 168 hours on across the last 7 full days gives an uptime of 14%. The first sighting of it by Rust Census was on 14 October 2026.
Which location does LocalServer run from?
No region is given by LocalServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.18.140.200:28015 is its address.
What version of Rust has been recorded on LocalServer?
This release lists LocalServer on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does LocalServer carry?
LocalServer is offline at present; its last recording was 2 days 21 hours ago. Averaged over seven days: 1 players, with a peak of 2.
What position does LocalServer hold in the server rankings?
The rank for LocalServer is #5,897 on seven-day player hours, in the top 26% of ranked servers.
Tag details
Where does LocalServer appear among the Rust Census lists and filters?
These Rust Census lists include LocalServer: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on LocalServer: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags LocalServer publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for LocalServer?
The game generates the procedural map on LocalServer.
What settings and rules have been listed for LocalServer?
The name of LocalServer carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join LocalServer?
Enter client.connect 5.18.140.200:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.