Statistical profileOffline
#测试服务器
EA 43.199.187.145:28417 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #501 in EA
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, and #501 in EA, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on #测试服务器
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of #测试服务器
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of #测试服务器
What the server publishes and what was recorded
| Address | 43.199.187.145:28417 |
|---|---|
| Region | EA |
| Max players | 50 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 02:30 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 68 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 47 / 100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 30 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 21 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17 / 88 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on #测试服务器?
Too few wipes of #测试服务器 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 10 days 6 hours ago.
About the server
How reliable is #测试服务器, and is it online now?
Last seen 5 days 4 hours ago, #测试服务器 is offline in this release. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.
What location has been recorded for #测试服务器?
Its EA tag is how #测试服务器 lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 43.199.187.145:28417 it is addressed.
On which Rust version does #测试服务器 operate?
The version in use on #测试服务器 is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for #测试服务器?
At this release #测试服务器 is offline, having last been seen 5 days 4 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is #测试服务器 placed?
On player hours over the last seven days #测试服务器 stands at #15,335, #501 in Asia, in the top 69% of ranked servers.
Tags, lists
Where does #测试服务器 appear among the Rust Census lists and filters?
The Rust Census lists that #测试服务器 fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on #测试服务器?
Read by the game's server browser, #测试服务器 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for #测试服务器?
The game generates the procedural map on #测试服务器.
How is #测试服务器 configured, and what rules does it keep?
No gather rate is recorded for #测试服务器 in its name. No group exceeds 16 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join #测试服务器?
Enter client.connect 43.199.187.145:28417 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts16 | Group limit Team size is capped at 16. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.