Statistical profileOffline
Homestar Runner
31.214.238.243:11000 checked 19d ago
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1. Main points
Players now
0/ 37
0% full
7-day average
0
peak –
Rank
#15,826
top 72%
Last wipe
28d ago
no schedule published
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 37 slots.
- It ranks #15,826 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Homestar Runner
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Homestar Runner
4000 · seed 0
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Homestar Runner
What the server publishes and what was recorded
| Address | 31.214.238.243:11000 |
|---|---|
| Region | – |
| Max players | 37 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 21 / 100 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Homestar Runner wipe, and how often?
The force wipe is the only wipe Homestar Runner takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 4 hours.
On Homestar Runner, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Homestar Runner?
Homestar Runner is offline at the time of this release; it was last seen 19 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Homestar Runner?
No region is published by Homestar Runner. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 31.214.238.243:11000 it is addressed.
Which Rust version is Homestar Runner running?
Rust network protocol 2634 and build 167231 on Windows is the version Homestar Runner runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Homestar Runner carry?
At this release Homestar Runner is offline, having last been seen 19 days 16 hours ago.
How does Homestar Runner compare with other servers in the rankings?
For seven-day player hours, Homestar Runner is ranked #15,826, placing it in the top 72% of all ranked servers.
Tags, lists
Where does Homestar Runner appear among the Rust Census lists and filters?
These Rust Census lists include Homestar Runner: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
The tags on Homestar Runner: what do they indicate?
These are the tags Homestar Runner publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp37 (Max players): Slots: 37; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Homestar Runner?
Generated by the game, the procedural map on Homestar Runner measures 4,000.
How is Homestar Runner configured, and what rules does it keep?
No gather rate is given in the name of Homestar Runner. No group limit is published. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Homestar Runner?
Enter client.connect 31.214.238.243:11000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp37,ptrak,$r?,v2634,gmhardcore,cs167231,ts0,^o^z
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp37 | Max players Slots: 37. |
ts0 | Group limit The team system is off. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
