Statistical profileOnline
[JP][PVE][MOD]Stardust Over The Town Season42.5
27.113.208.24:28015 checked 10m ago
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1. Main points
Players now
1/ 30
3% full
7-day average
2
peak 13
Rank
#1,974
top 9%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 3% of its 30 slots.
- Over the last seven days it averaged 2 players, with a peak of 13.
- It ranks #1,974 of all ranked servers, the top 9%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on [JP][PVE][MOD]Stardust Over The Town Season42.5
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
16.4 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
12
players, last three wipes
Crowd held
50%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:22 UTC8d ago | 13 | – | running | 7 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 16 | halved by day 4 | 18.7 days | 0 |
| Thu 17 Sep, 19:13 UTC41d ago | 7 | held half | 14 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [JP][PVE][MOD]Stardust Over The Town Season42.5
What the server publishes and what was recorded
| Address | 27.113.208.24:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 12:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 35 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 41 / 100 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 31 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 17 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 15 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 15 / 88 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [JP][PVE][MOD]Stardust Over The Town Season42.5 wipe, and how often?
[JP][PVE][MOD]Stardust Over The Town Season42.5 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days 14 hours ago.
What should you expect on wipe day at [JP][PVE][MOD]Stardust Over The Town Season42.5?
The average busiest point of its recent wipes drew 12 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 4.
Server details
How reliable is [JP][PVE][MOD]Stardust Over The Town Season42.5, and is it online now?
At the latest check, [JP][PVE][MOD]Stardust Over The Town Season42.5 was online. About 5 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of [JP][PVE][MOD]Stardust Over The Town Season42.5 show?
The figures for the last 48 hours give an average of 102 server fps and a minimum of 57. The world carried up to 133,356 entities, including buildings, deployables and all else. The peak memory use recorded was 5,046 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [JP][PVE][MOD]Stardust Over The Town Season42.5?
Pointing to Asia is [JP][PVE][MOD]Stardust Over The Town Season42.5's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 27.113.208.24:28015 it is addressed.
On which Rust version does [JP][PVE][MOD]Stardust Over The Town Season42.5 operate?
The version in use on [JP][PVE][MOD]Stardust Over The Town Season42.5 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [JP][PVE][MOD]Stardust Over The Town Season42.5 carry?
At counting time [JP][PVE][MOD]Stardust Over The Town Season42.5 recorded 1 players across 30 slots. This release records a seven-day average of 2 players and a peak of 13. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 11 players.
In the rankings of Rust servers, where is [JP][PVE][MOD]Stardust Over The Town Season42.5 placed?
For seven-day player hours, [JP][PVE][MOD]Stardust Over The Town Season42.5 is ranked #1,974, placing it in the top 9% of all ranked servers.
Tag details
Where does [JP][PVE][MOD]Stardust Over The Town Season42.5 appear among the Rust Census lists and filters?
These Rust Census lists include [JP][PVE][MOD]Stardust Over The Town Season42.5: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on [JP][PVE][MOD]Stardust Over The Town Season42.5?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on [JP][PVE][MOD]Stardust Over The Town Season42.5?
Size 4,500 and seed 1337: that is the procedural map on [JP][PVE][MOD]Stardust Over The Town Season42.5, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On [JP][PVE][MOD]Stardust Over The Town Season42.5, what rules and settings are in force?
No gather rate is recorded for [JP][PVE][MOD]Stardust Over The Town Season42.5 in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [JP][PVE][MOD]Stardust Over The Town Season42.5?
Enter client.connect 27.113.208.24:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
