Statistical profileOffline
RustNK Test Server
24.23.172.255:28015 checked 16h ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,127
top 46%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,127 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on RustNK Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 05:17 UTC2d ago | 1 | – | 1.6 days | 1 |
| Tue 20 Oct, 22:25 UTC7d ago | 0 | – | 5.3 days | 0 |
| Thu 15 Oct, 02:09 UTC13d ago | 1 | – | 5.8 days | 0 |
| Tue 13 Oct, 21:32 UTC15d ago | 1 | – | 1.2 days | 1 |
| Wed 30 Sep, 22:46 UTC27d ago | 1 | – | 12.9 days | 0 |
| Wed 30 Sep, 04:19 UTC28d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 18:06 UTC29d ago | 1 | – | 0.4 days | 0 |
| Thu 17 Sep, 21:59 UTC40d ago | 0 | – | 11.8 days | 0 |
| Tue 15 Sep, 21:46 UTC42d ago | 0 | – | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustNK Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustNK Test Server
What the server publishes and what was recorded
| Address | 24.23.172.255:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 20:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 0 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 5 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 3 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 108 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustNK Test Server?
Wipes on RustNK Test Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 hours.
On RustNK Test Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of RustNK Test Server?
The latest count records RustNK Test Server as offline, last seen 16 hours ago. A total of 23 of 168 hours were up over 7 full days, which is 14% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Which location does RustNK Test Server run from?
No region is published by RustNK Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 24.23.172.255:28015 is its address.
Which Rust version is RustNK Test Server running?
Rust network protocol 2635 and build 168909 on Windows is the version RustNK Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does RustNK Test Server carry?
At this release RustNK Test Server is offline, having last been seen 16 hours ago. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.
How does RustNK Test Server compare with other servers in the rankings?
The rank for RustNK Test Server is #10,127 on seven-day player hours, in the top 46% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustNK Test Server?
Included in these Rust Census lists is RustNK Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.
The tags on RustNK Test Server: what do they indicate?
Read by the game's server browser, RustNK Test Server publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on RustNK Test Server?
A procedural map runs on RustNK Test Server, generated by the game.
What settings and rules have been listed for RustNK Test Server?
No gather rate is recorded for RustNK Test Server in its name. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RustNK Test Server?
Enter client.connect 24.23.172.255:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts0 | Group limit The team system is off. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.