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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,668 players on 11,619 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HEAVY RUST | HELLIS | TRAINING | ROOMS

217.60.240.248:29015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (05:25 UTC)
Source
Live server queries
Server address
217.60.240.248:29015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#6,778

top 30%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,778 of all ranked servers, the top 30%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on HEAVY RUST | HELLIS | TRAINING | ROOMS

Players now and over time, UTC

AveragePeak
00.511.5206:0014:0021:0005:0013:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0014:0021:0005:0013:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC19h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC1d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of HEAVY RUST | HELLIS | TRAINING | ROOMS

3000 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

7. Server characteristics

Table 3: Characteristics of HEAVY RUST | HELLIS | TRAINING | ROOMS

What the server publishes and what was recorded

Address217.60.240.248:29015
Region– · ger
Max players100
Group limitnot published
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen25 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 119 on average20 / 300
RaidLabgroups of 8+ · 26 on average200 / 50
EU Hub 01EU · groups of 1000+ · 24 on average1 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average7 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average5 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0 / 50

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on HEAVY RUST | HELLIS | TRAINING | ROOMS?

Neither a wipe schedule nor any counted wipes are kept by HEAVY RUST | HELLIS | TRAINING | ROOMS, which generates a new world every few hours.

About the server

What does the record show for the uptime and current status of HEAVY RUST | HELLIS | TRAINING | ROOMS?

This release records HEAVY RUST | HELLIS | TRAINING | ROOMS as online. By its own reported uptime, it restarted about 2 hours ago. A total of 63 of 72 hours were up over 3 full days, which is 88% of the time. First recorded by Rust Census on 25 October 2026.

How well does HEAVY RUST | HELLIS | TRAINING | ROOMS perform?

Average server fps over the last 48 hours was 144, with a low of 99. Buildings, deployables and everything else in the world took the entity count to 1,008. Memory use reached 1,330 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does HEAVY RUST | HELLIS | TRAINING | ROOMS run from?

No region is given by HEAVY RUST | HELLIS | TRAINING | ROOMS, and its region code is ger. Rust Census does not look up where the machine stands; it shows where a server says it is. At 217.60.240.248:29015 it is addressed.

Which Rust version is HEAVY RUST | HELLIS | TRAINING | ROOMS running?

The version in use on HEAVY RUST | HELLIS | TRAINING | ROOMS is Rust network protocol 2570 and build 109107 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does HEAVY RUST | HELLIS | TRAINING | ROOMS carry?

At counting time HEAVY RUST | HELLIS | TRAINING | ROOMS recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 2 players.

What position does HEAVY RUST | HELLIS | TRAINING | ROOMS hold in the server rankings?

For seven-day player hours, HEAVY RUST | HELLIS | TRAINING | ROOMS is ranked #6,778, placing it in the top 30% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry HEAVY RUST | HELLIS | TRAINING | ROOMS?

The Rust Census lists that HEAVY RUST | HELLIS | TRAINING | ROOMS fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What is meant by each tag shown on HEAVY RUST | HELLIS | TRAINING | ROOMS?

These are the tags HEAVY RUST | HELLIS | TRAINING | ROOMS publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; v2570 (Protocol): Your game must run protocol 2570 to join; cs109107 (Build): Game build: 109107; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Recorded region code: ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for HEAVY RUST | HELLIS | TRAINING | ROOMS?

Size 3,000 and seed 1337: that is the procedural map on HEAVY RUST | HELLIS | TRAINING | ROOMS, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

How is HEAVY RUST | HELLIS | TRAINING | ROOMS configured, and what rules does it keep?

No gather rate is recorded for HEAVY RUST | HELLIS | TRAINING | ROOMS in its name. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join HEAVY RUST | HELLIS | TRAINING | ROOMS?

You can open the console in Rust with F1 and enter client.connect 217.60.240.248:29015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
v2570Protocol Your game must run protocol 2570 to join.
cs109107Build Game build: 109107.
ptrakNetworking The network layer is RakNet, the game's standard.
$rgerRegion code Recorded region code: ger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.